Modern Church Leader

Faith-Based Gaming for Kids w/ TruPlay Games's Brent Dusing

March 22, 2024 Tithe.ly Season 5 Episode 4
Faith-Based Gaming for Kids w/ TruPlay Games's Brent Dusing
Modern Church Leader
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Modern Church Leader
Faith-Based Gaming for Kids w/ TruPlay Games's Brent Dusing
Mar 22, 2024 Season 5 Episode 4
Tithe.ly

WATCH episode HERE
--
Brent Dusing of TruePlay Games joins us to shed light on the transformative power of faith-driven gaming for young minds. This conversation explores the vibrant landscape of interactive media that holds at its heart the teachings of the Bible.

For more information on TruPlay visit truplay.games/mclp

SUBSCRIBE to Modern Chuch Leader!
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Tithely provides the tools you need to engage with your church online, stay connected, increase generosity, and simplify the lives of your staff.

With tools like text and email messaging, custom church apps and websites, church management software, digital giving, and so much more… it’s no wonder over 37,000 churches in 50 countries trust Tithely to help run their church.

Learn more at tithely.com

Show Notes Transcript Chapter Markers

WATCH episode HERE
--
Brent Dusing of TruePlay Games joins us to shed light on the transformative power of faith-driven gaming for young minds. This conversation explores the vibrant landscape of interactive media that holds at its heart the teachings of the Bible.

For more information on TruPlay visit truplay.games/mclp

SUBSCRIBE to Modern Chuch Leader!
--
Tithely provides the tools you need to engage with your church online, stay connected, increase generosity, and simplify the lives of your staff.

With tools like text and email messaging, custom church apps and websites, church management software, digital giving, and so much more… it’s no wonder over 37,000 churches in 50 countries trust Tithely to help run their church.

Learn more at tithely.com

Speaker 2:

Hey guys, frank here with another episode of Modern Church Leader, super excited about today's episode. I'm here with my new buddy, brent Dusing, who actually started TruePlay Games Is the name of the company. Trueplay Games. Yes, sir, I mean I'm actually super stoked because I have, as I told you, triplet 12-year-old boys, so I have three gamers in my house. I was mentioning to you I probably let them play too much. I need to ratchet that back. But we kind of live in video game land, amongst school and sports and all that. So I love what you guys are doing video games for kids that are faith-based Christian things. So welcome to the show man.

Speaker 1:

Awesome. Good to be with you, frank.

Speaker 2:

Thank you yeah love it, love it. Give us I don't know, just tell us your story. Give us a bit of the background and kind of the semi-fast version of how you got into making games for kids.

Speaker 1:

Christian games for kids. My background I've been a serial technology entrepreneur for almost two decades. I started a company that you might not have heard of but you might have used if you've ever shopped at a grocery store Kroger or Safeway or any of their affiliates and a lot of other chains too and they said use your cell phone to save money or use digital coupons. I started that company, we invented that technology, we sold the company we're in thousands of thousands of groceries all across the country and had millions of people use it.

Speaker 1:

And then I built some games that some people might have played. We built some games. Remember when Facebook used to have games Journey of G's. Remember there was a Farmville which is very popular. You might remember that.

Speaker 1:

Totally remember Farmville we didn't build Farmville, but we built games that were a little bit like that but that told biblical stories Journey of Jesus, journey of Moses. We had over 7 million people play them and that was exciting. We had a lot of non-Christians play those games, and so my co-founders and I, what we kind of learned was okay, we can tell biblical stories and build games that people enjoy, that they play for long periods of time, that they play frequently, that millions will play, and so that was kind of the key takeaway from that. And then around 2018, to make a really, really long story short I was called to what I do and God was very clear with me in multiple different examples if we could get into, if you want. But part of it was just the problem. Here's what I mean. I was about to turn 40 at the time and I was bothered by what I was seeing Pretty suicide, depression rates at all time, highs for kids, the average male exposed to pornography when he's 11 years old.

Speaker 1:

Less than half of families now go to church, brain damage rife and kids schizophrenia, things like that because of the proliferation of the legalization of drug use. And the worst stat of all is that 31% of children believe in God in America compared to 62% of adults. So in other words, that number's been halved. Why? Because kids are on screens 52 and a half hours a week. Unfortunately, the average child's at church 30 minutes a week and we're coming from a place at True Play of. We want people in church. We know pastors out there are doing everything they can.

Speaker 1:

The problem is from Sunday afternoon until Saturday night, typically kids are on screens and what they're getting is toxic. I mean, look, I'm not going to tell you candy crush is evil. No fine, it's like bubble gum. You could chew it. It's not going to do much for you, but I am going to tell you there's a lot of poison. I'm going to tell you there's Grand Theft Auto. You know about that. I'm going to tell you that Roblox is in the middle of a lawsuit where a lot of parents and the class actually are saying there was sexual predation against my children and you didn't do anything about it.

Speaker 1:

I'm going to tell you there's a lot of first person shooter games and I'm not going to say it's going to turn somebody into a first person shooter, but I'm going to tell you that when there have been shootings school shootings consistently the story is that the shooter was involved in hyperviolent content, including the avaldi shooting that happened two years ago, including the Nashville shooting. If you get underneath the headlines and the hype, there's a lot of toxic content involved and I'm going to tell you that the anxiety, the suicide, the depression rates. There's this toxic agenda against our children Sexual content. We all know this that brands and companies we used to trust and love are pushing sexual content on your children at five years old and making you have a conversation You're not ready to have yet.

Speaker 1:

We work so hard as parents If you're listening, if you're a parent, you're a pastor, you're a youth pastor, you're a Sunday school leader. You work so hard to teach values in your kids and they walk out the door and they get bombarded with essentially poison for their souls. And then we wonder why is it that only 31% of kids believe in God? It's because we're not giving. While I believe that churches are doing an amazing job and the best they can. Every other facet of society besides Christian homes are working against the veracity of the Bible, the reality of Jesus Christ, the love of God, and that's what we bring with True Play in an entertainment platform for kids. That's a bunch of games and comics and videos done in a really high quality manner, but everything we do is our guarantee is we're going to bring God's truth right to the person experiencing it.

Speaker 2:

I love it, man. I mean, kids are playing games like that. It's going to happen. There's really not. I mean I guess you could just do no tech and but that's just unlikely to actually happen. So making game, making great games I mean there's a lot of stuff that gets done that's not competing with the level of games or content right that you know the just general world of gaming creation is making, right, like people are making really good games. So having a company that's focused on making great, excellent, top quality games that are based on Christian values Christian content is cool. Like I think it's such a cool mission, so you got into that. That was 2018. Is that what you said?

Speaker 1:

Well, that was the calling. We really started the company in earnest really around 2020. 2020? That's just when we started and then we've actually it took us. It took us three and a half years to build a product. Because, you know, you have to understand, true play is not just a game, it's a platform. It's essentially like a Netflix or Disney Plus where you subscribe and you have access in one app to dozens and dozens of experiences, games and digital comics and videos. Again, that and so much content. You probably couldn't even get through it all. So we had to build all the content ourselves, most of it anyway, vis-a-vis. You know, if you think about Netflix, they kind of rented everybody's content. Then they built original content.

Speaker 2:

We had to do the opposite.

Speaker 1:

There wasn't sorry, but there wasn't hardly anything great for kids that was Christian. There was hardly a thing. So we had to build all these games, all these videos. Now, on the comic side, we partnered with the Action Bible, which many of you may know.

Speaker 2:

My kid loves the Action Bible. I love the Action Bible. I absolutely love the Action Bible.

Speaker 1:

We partnered with another group, Kingstone Comics, which does amazing work. You know very Christian, very, very high quality art illustration. We have a lot of Kingstone comics as well, so we were fortunate to partner with people like that. We really are selective about working with people.

Speaker 2:

The Action Bible is actually sorry to cut you off. I was just having a thought. The Action Bible is actually a very good example of creating something that's like excellent. The Action Bible is done so well the illustrations and the way it was all put together is so good that my kids have read these things numerous times because of just how well it was done.

Speaker 1:

They nailed it. I have two daughters and a son. My son, first of all, I think, thought that the Action Bible was the real Bible until he was about eight Heck yeah. And secondly, he would always ask to read it, like he would come to me just as often as I would come to him, for hey, it's Bible time, it's story time, papa. Can we read the Bible Like that? And that's why, because there's a quality product and it was entertaining and it had God's truth. They hit all the checks and that's what we really are doing at True Play right.

Speaker 2:

So what was? Let's get into the kind of games. It sounds like you kind of cut, yet you know gaming. You were doing the Facebook stuff, so it's True Play is like an extension of that. You're like there's more here. Let's go create this company. What was the first thing Like? What's the first game that you guys did? And how did you understand if it's like, is this working or not?

Speaker 1:

So the first we had built three games at Lightside that had over 7 million people play them Journey of Jesus, Journey of Moses and a game called Stained Glass. The Moses and Jesus games were built on the web, so those are being remastered and redone. The Stained Glass game was built as a mobile game so we read it a few things and sped it up and kind of modernized it a little bit, but mostly it's the same game that was actually, you know, fairly popular. We put that on the platform. So Stained Glass, just so you know, is it's a game where it's a match three. So you might have played Candy Crush or Bejeweled Blitz or Royal Match. It's that kind of style. Your match is Stained Glass pieces. They form a Stained Glass window once you've done your matches.

Speaker 2:

And the.

Speaker 1:

Stained Glass window then comes to life and a character from the Bible tells you their story. So Eve, noah, sarah, moses tell their story from a first person kind of heartfelt perspective. So it's less about this third person zoom out narrative, it's more like kind of like you and I are talking like hey, so what was it like? Like when you send in, you had to tell look God in the face. He says where are you? And there's a tear in his eye because he doesn't. He knows where you are physically. He means where are you in your heart?

Speaker 1:

Yeah or Noah, that we have this scene of him standing on the Ark and this, you know, this grayish green, sickly waves and this rains coming down and the storms in the boat and he's holding this wife and she's crying. Because you know, I don't ever hear this talk about much. But think about Noah's wife. Everyone she knew, her whole family was dead her, her parents, her brothers and sisters, nieces and nephews. You know, at the time people lived a long time, so presumably she had a large extended family. They all got killed. So you know, she's devastated and crying and Noah's saying you know, I had I wanted to cry too, but I had to be the strong one and kind of getting inside, like what's it like to live? You're in the Ark, you're worried. Gosh, did I? I sure hope there's not a leak. Gosh, did I pack enough food? Is this really gonna end? You know the devil's probably in your ear telling you all this garbage, mm-hmm, and learning oh, no, no, no.

Speaker 1:

Ultimately, god kept his word. Ultimately, the rain stopped. Ultimately we settled on dry land. Ultimately, you know, we, we built a celebration and the rainbow came out and God promised. You know, god was true to his promises and gave us another promise. So the stories like that is what stained glass is about.

Speaker 1:

The next thing we did was we built a whole new IP, a whole new universe of characters that we call the Rimmer, so it's like rhyme without the E, and there's a reason for that characters like maple and Oliver and Lucas and if you go to our website, you'll see characters who are they're really fun, cute, fun characters. They're animals that wear other animal costumes. So maple is a bunny rabbit and she wears a tiger costume, and Lucas is a skunk and he wears a crocodile outfit, and they've all got their own personalities. They live in this fantasy world, of course, where, but in their world God is real, the Bible is true and there's real evil, and even though they look a little bit ridiculous, they have the personalities and problems that children have today. Maple is one of our she's our star female character, very much believes in God. Her life versus God tells me to be strong and courageous, but sometimes that means that maple charges into trouble without thinking about the consequences. Sometimes it means that maple mispronounces her words or kind of goes down the wrong path and somebody tries to correct her, and it's irrelevant because you know she's right and they're wrong and, like you know, she doesn't care, but anybody else's opinion.

Speaker 1:

Oliver is a fox who wears a bear costume. He's adopted and and he's kind of believes in God, but kind of isn't sure, because he's a scientist, he's read a lot of science books and all his science books they don't really talk about God, so he's not really sure. Why do people pray? And so sometimes him and maple get stuck and maple's like, okay, well, there's a, there's a scene where they get stuck about midway through the story and maybe was we, I don't know what else. We just have to pray, there's nothing else we can do. And Oliver's like, well, what does that mean? What, what, what do we mean? Pray, what are we gonna do? She was here to give me your hand, god, hi, god, it's me, maple. We really need your help right now. Amen, oliver was wait, wait, that's it. Yeah, that's it. That's all you have to do, you know so, so it's. There's moments like that.

Speaker 1:

Right, there's Lucas, who's a skunk and he's adopted. Sorry, his brother died a year ago and he hasn't processed it. He's on the autism spectrum. He's also this brilliant inventor, though he's built a suit that flies and shoots laser beams. It looks like a really super cool you know robot crocodile and he doesn't understand that his. When his mom says your brother's up there with God, he thinks his brothers in space. So he doesn't get the concept of heaven or who got. He doesn't believe in God at all. Yeah, and he goes in this journey. He gets long story, gets on a spaceship and Blast into space to try to find his lost brother.

Speaker 1:

But in the I'm not gonna give too much away, but in the journey Actually finds out who God is. So there's look, there's adventures and there's there's bad guys and there's laser beams and there's spaceships and there's there's monsters and there's drama and there's there's cliffhangers and that there's. There's actually a lot to the story. That's kind of this real epic story that's really Layers out over time. It's I'm really proud of the writing team and it's very, very well done. But it's fun. But everything, everything contains God's truth. You know there's the Bible is discussed and that God is there and they pray and then there's evil and there's evil people who Want to stop, who want to shut the Bible down and take it away and silence, and so that plays it over time. So the first two games we built were games tied into that, that universe.

Speaker 2:

Yeah, yeah, very cool. And when did the games launch, like, when did the first one? Well, the platform.

Speaker 1:

So we know we released everything as one platform. So we right, so it's one platform with a bunch of games. We have gosh, I think there's now 11 games there. They'll be. We've got another King Davis battles comes out the end of the month. They'll be. I mean there's, there's dozens and dozens and dozens over hundreds hours of content. So we released it all as one piece and we launched in August of last year.

Speaker 2:

So it hasn't been. Yeah, so it's like we're just the adoption been like since you launched it, I mean I'll tell you this we are growing.

Speaker 1:

It's been awesome the feedback. I'll share a few things. As for parents, one of the things we learned is that the average child Users true play for an hour and a half a week and, and because everything we do contains God's truth, that means if you take a kid at church once a week, we can more than double their exposure of getting into God's word, which, and, frankly, for the price of taking your friend to Starbucks once a month, which I think is a fair trade right.

Speaker 1:

That's just yeah the other thing we've learned is and this blew me away and exceeded our expectations If you have, uh, the top, any one of the top games in the app store you know, roblox or fortnight A child is, if they have true play and they have one of those top games, if they play both of them, they're more likely to come back and play one of our games than they are one of those. That's how much the kids are enjoying the games and and the stories and the characters. Um, we get a lot of feedback from parents about how it's affecting their child's walk. We had, uh Mother right us the other day who said there they went on a bike ride, kids getting frustrated, and then he turns and he says no, god made me to be a brave and courageous fox, which is one of those you know characters kind of says that and she says and they go around the house and they play, act, you know, fighting monsters in the name of Jesus and they.

Speaker 1:

Another one told us about how there's a uh kid was, uh, you know learning bible verses and then saying them out loud when they were out at the beach. Another one we had a girl come to the office to just to just test some games and she saw scripture written in the game and she says mom, what's that? And the mom said, oh, that that's the bible, because the family didn't go to church. So we view our mission as look, if you're a Christian family, we want to strengthen your child's faith rather than fight against it, like every other entertainment company is doing. And if you're not a Christian family, look. Number one. This is something positive and uplifting and encouraging for your child, that you can trust and, frankly, by the way, more than that. Hopefully, we're going to introduce you to the reality of God and Jesus Christ.

Speaker 2:

And that has been happening, which is pretty cool. Love it, love it. I'd like to build a game. How do you like building the company right? How did you get? I don't even know what it's like to build a game? So the writers, the engineers, the team built around this mission and when we build these games. But what does all that look like?

Speaker 1:

Yeah, well, we've been so blessed to have an amazing team and the way it works is we have game teams, so their job is to build each of these games, and then we have other people whose job is to kind of build a platform and the technology itself, so the app, that everything sits in, and making sure everything works well. So there's a lot of different functions in the organization, but the way we build games is based on this. We will say okay, let's ask ourselves three or four key questions. The first is what do we want? What story do we want to tell in the game? In other words, are we telling a story from the Bible? Are we telling a story from the rim verse that Maple and Oliver and Lucas the characters I described? What's the actual story we're getting across? And two, as a corollary, what is the message we want kids to get out of the game? So, in other words, in the Maple game, it's really about truth. It's what happens if what happened was this evil queen has confiscated all the Bibles in their society and, as a result, the society is deteriorated. Now the kids don't realize that because they're young kids, they don't know that that happened a while back. But they start, they go into the forest and it's all essentially destroyed and it's sick and they don't even know who the evil queen is yet. But that kind of unfolds through the drama.

Speaker 1:

Another game we made Benjamin and the Armor of Logos. That game's about Ephesians 6, the Armor of God. So a boy is fighting these monsters and learning to be courageous and learning about the armor of God as he fights through these monsters. Another game, one of my favorite stories that we've done, is Ava's story. Ava's a little girl whose parents are divorced. She's getting bullied and she's getting told all these nasty things about herself by other people and by kind of almost demonic little monsters and she has to learn no, no, your identity is not who people say you are or who the enemy says you are. Your identity is your child of God. Your identity is who God made you to be and who God tells you who you are. And in a world today where the concept of identity itself is under attack against children, that might be one of the most important messages we could be telling it.

Speaker 1:

So to answer your question, second one is what's the message? Third is what's the gameplay style Like? What are you doing in the game? We have a puzzle game, we have multiple kind of endless runner games, we have some combat games, we have a word game, we have multiple stuff kind of continuing to come out. We have a bubble shooter game coming out about praise and worship in a few months. So it's like what's the gameplay style?

Speaker 1:

And then, once we've nailed those three things, people do pitches all the time. So, hey, we'd like to build a game like this, we'd like to build a game like that, and like any creative organization, we don't say yes to everything. There's a process. We have to check the following boxes it has to be fun. It has to be fun, or else kids aren't going to play it.

Speaker 1:

Number two it's got to be done with excellence, right. Number three it's got to be done with beauty. We serve a god of beauty. I think, unfortunately, as Christians, sometimes we forget that. I think there are certain people like Jesus culture, music, hillsong's music, what Lauren Dale's been doing, other people too, but they've brought that back into music. I think that there's some people bringing it back in movies. We like to think we're doing that for games. And then, lastly, though, it's got to contain God's truth. We're not just here to be safe and family friendly. We are, but we're only safe and family friendly because we're going to be on the foundation of biblical principles, on the reality of God and Jesus Christ, and that's the foundation from which we come, because we're not going to waste you or your child's time with something that's just going to be bubble gum. No, no, no. We're going to feed them spiritual red meat and vegetables, if you will.

Speaker 2:

So I'm trying to get down to, because I'm fascinated by this and I think it's super. Again, I think what you're doing is amazing. How did you build the first game? Did you go out as a business? You built the platform, all the things, but did you go find great developers that you knew wanted to work on a project like this?

Speaker 1:

Oh okay, so how do you build the company?

Speaker 2:

I guess it's kind of the question yeah, so what we did was yeah, a little more around kind of building the business and giving the team the better.

Speaker 1:

So we built this. So I've been a serial technology entrepreneur and spent, I guess, most of my career in Silicon Valley, although I've been in Austin for nine years. So what I try to do is apply what I learned from best practices. Is Silicon Valley business? This isn't even you think about, even though I don't agree with how they've affected our society. Google and Facebook and Twitter and all these companies that have created this massive amount of value and built products that everybody uses how do you apply the way they've operated? But to achieve Christian mission?

Speaker 1:

That's the whole premise of how we operate, and so we did what every other startup does is we started out as my co-founders and I. We then built kind of the first concepts of the games, recruited the beginnings of the team. Once we did that, we then kind of proved that we checked that box. The next step then was we hired a big team because we had to build everything in parallel. So one team's job was build the platform, in other words, the actual app itself, the back end, the billing, information, making sure everything stays up and it runs and it works well.

Speaker 1:

And then multiple teams that were game teams smaller teams in the platform team, but still sizeable teams to build each individual game along the lines kind of we discussed. And then you have the functions in any business you have recruiting team and you have HR and you have marketing teams with their important roles as well, and then so you're kind of running these multiple development efforts in parallel and you're kind of making sure each individual path, if you will, has milestones they're checking off and then you're working to make sure that everything gets coordinated. And a lot of it I mean part of it is the way you run the company and your processes. Part of it is the team you hire and we just we have an amazing team which I'm happy to talk about, and part of it is God's grace. I mean part of it is you make mistakes anyway and a lot of the time God makes a way despite that.

Speaker 2:

Yeah, yeah, yeah, does that answer your question? Yeah, yeah, I'm just like, yeah, building a game company. There's not a lot of you out there in the Christian space, so I think unpacking that, understanding how you even bring a game to market, is interesting. I have a buddy through the kids kind of friends at school and everything and he works for a game studio. So they've gone over and they've done sort of they got early access. It's like he builds VR games oh cool, and so he's like they got a game and it's sort of in early beta mode and so he's got it loaded on the things and all the kids are playing it, but they have to give feedback. The whole point was like you get to play it, but only here at the house. You got to come over play at the house because it's only on these headsets. You give feedback on it and all that. So I've learned some things around game development.

Speaker 1:

What your friend does. That is exactly how the best video games are built and the best pieces of consumer software. If you guys, you know the listing, if you're using any social media products, that's what they do and that's what we did. So you know you start with your own convictions about what your goal to build is. But you know there's an old adage the customer is always right, and so what that means if you're building video games is you got to get people in there who are actually your core audience and let them play, and you can't lead the witness. You can't say don't you like our new Christian video?

Speaker 1:

game no you just have to say here and watch what happens and see where they get stuck, see if they want to come back to it. But what we found was when we built that Maple game and Maple Maple is my favorite game that we've built, it's amazing and we found that when kids we would, we did these tests and this is back in 2020, we did this demo of Maple and we let kids test it. This is during COVID, so we had a test on Zoom and let them download the demo version on this device. We had to rig all this stuff. It was, anyway, long story. We found that multiple sorry, most of our audience like 80 something percent would come back and keep playing the game after the test was over, which is unprecedented. So we knew we built something that people loved because they were voluntarily, without us asking them, continuing to play it even after the test was over, days and days and days later. So we knew we had something.

Speaker 2:

Yeah, yeah, how do you build games? And you know you guys are, you've been at it for a while. Your latest stuff is like fairly new, but you know you've got these games like Zelda and Fortnite and in the sports world, like NBA 2K, like, and your games may not be in those exact kind of categories, but I'm just using games that I know my kids play and enjoy and whatnot, right, that are like. So how do you build games at like that level?

Speaker 1:

Here's what you do, so you have to kind of think about video games in different categories. So there's, there's console games, so Zelda, fortnite, you know, call of Duty, older scrolls, you know, we could go down a huge list yeah.

Speaker 1:

But that's, that's games where you're trying to convince people to spend 50 or $60 to have a cartridge or a disc that they or I guess they can download it now to put in their you know, to put in their console and then have a, you know, have the experience kind of playing one game and using controller and so on and so forth. But there's this whole other class of games. That actually is where a kid spend on their screen time. Of this 52 and a half hours, it's the biggest bulk of their screen time. A and b. More money was spent on just games on phones and tablets, then on movies last year and before that year. Before that, yeah, the mobile gaming industry is bigger than the movie industry. Christians Haven't realized that because if we keep people with it about movies and movies and look at this movie, that's not where kids are. Kids aren't going to the movie theater, they're just picking up their phones and their iPads and playing game.

Speaker 2:

Yeah, so no games or YouTube. That's where they're at.

Speaker 1:

Absolutely. And those classes of games are Things you know, as you've all heard of, I'm sure, candy Crush and Roblox and Minecraft, and you might have played Royal Match. You might have played. I mean, I could go on, you know.

Speaker 2:

Yeah, definitely like. My kids have definitely like games on their iPads.

Speaker 1:

So I'm trying and so it's games like that that we're, that we're serving up and providing, and these are games, by the way, that you know 10s of millions of people play and that that you know people are habit, can play for hours and hours, and hours, and hours and hours, and so you know the innovation that's happened on mobile gaming in the last 10 to 15 years, you know, since the iPhone launch, basically has been tremendous, and there there are tremendous opportunities, you know, for storytelling and for Character building and world building, and so so that's where we do, that's that's where we swim and and and what's amazing, that's really been a god thing is the enjoyment rates. If you look at, you know, kids using our games and choosing to come back and choosing to enjoy it are Higher than the top games in the app store. And that's what's really blown me away, is it? We know that our, our consumers, our customers are really happy with the product.

Speaker 2:

Yeah, yeah, that's amazing. What's the future? Like where you guys had I know, I know you just got to it, but yeah, like what's what's coming on in the next I don't know 12, 18 months.

Speaker 1:

So a lot of things. One is, you know we're just continuing to expand Our content. Offering is the first thing right. So we're we're doing more games. We have King David's battles coming out this month. So if you think about this, you know a lot of pastors. If we're honest, you know, as men, favorite story in the Bible is is King David story right, because it's just it's. And if you think about it, what's wild is there's never been a great movie or a video game about.

Speaker 2:

I know, I mean this right.

Speaker 1:

It's one of the best stories, not just in the Bible and all of Western and all of human civilization, and so we got a King David's game coming out. In three weeks we have another game about praise and worship. That's a really fun. It's beautiful the way they did the music coming out in about two or two months or so and in about four months. Finally, our other star besides maple is Lucas. The skunk and the crocodile rockets every boy. I always ask him who's your favorite character that we talked to? They all they grin and say Lucas.

Speaker 2:

Yeah.

Speaker 1:

So he's got his own game coming out to spaceship game super cool. More games, more videos, more comics we are. And then of course, the other pieces, getting the word out. You know spreading the word we are. You know we've had some great, you know moments and social media We've had some great endorsement. You know we've been endorsed by the Billy Graham Evangelical Association, by focus, by sorry, by Promise keepers. We've been endorsed by Christian leaders like Dean Kane and Kevin Sorbo and Candace Cameron. And you know we've been blessed to just partner with some my cock could be some really great people Who've really endorsed what we've done and and the other part that we're doing and spreading the word.

Speaker 1:

And this is an Opportunity, if you're listening, where we have a partnership program when, if you help true play grow and kind of spread this out to your network in your community, there's a way through an affiliate program, kind of like people do on Amazon, where there's there's a way that it can be kind of a financial blessing, if you will, to the Back to yourself.

Speaker 1:

And it's funny I pastor at my church, I said, well, hey, you know, we do have this program where, if you help raise awareness for true play, there's a way that you know you can financially benefit. And he said, well, I don't know about taking money. I said, hey, listen, I'd rather not have to spend money on Facebook, I'd rather not pay Right the social media companies to run ads, I'd rather bless the church. And, by the way, if you don't feel comfortable With that, two weeks ago you had a guy in from Guatemala doing missionary work send the money to him. You know, we'd rather empower Christian organizations, mission organizations that need resources, and and help them, help them win right, or have this be a win for them in a way to help us Continue to spread and get true play in more people's hands. Yeah, so that's yeah.

Speaker 2:

Yeah, I love that working folks go kind of as we wrap up her work and go just true, play calm to play true play games calm.

Speaker 1:

Go to true play games calm, and, and you can, you know, read all about it, check out, you know, download it, try it out. You know the affiliate program to play calm if you hit the menu, there's an affiliate link, and we it's just been an exciting time, I think. I think it's the right time because it's just, you know, a movement is growing. I think people are realizing how toxic the content is, how dark the agenda is against our kids. I think, though, the need of I gotta I gotta give my kids something they're gonna want to use, they're gonna love, and, but we gotta give them something that's gonna, that's gonna, change hearts and minds, and so it's been awesome and certainly, you know, enjoy the time with you and I think what you guys are doing is cool man making, making good games that are teaching people, teaching our kids.

Speaker 2:

The truth is fantastic and like, just as a dad of you know kids that are playing games right now there's not, there's not a whole lot out there, but I know that, like games in YouTube are kind of like Consumes their attention right while they're on devices and giving parents Access to something where they can steer their kids that direction and making them like excellent, like you know stuff that like actually you know, I'm not sure you know keeps their attention like some of these other top-notch things do like that's incredible man, so Definitely definitely hopeful that you guys will just kill it and keep doing great work out there.

Speaker 1:

I appreciate that. It's good to be with you today, friend, yeah absolutely, brent.

Speaker 2:

Great to have you guys. Thanks for joining. Definitely go help spread the word. So go to trueplaygamescom, spread the word and Great to see you guys. Brent, thanks for coming on and we'll see everyone next week on another episode of modern church leader. See ya.

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