Game Design Deep Dive
Dan Bullock interviews game designers with a focus on the challenges of historical board game design.
Game Design Deep Dive
Interview with Brian Train
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Dan Bullock
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Season 3
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Episode 3
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Brian Train has been at the forefront of designing games about insurgency and urban warfare. He is probably best known for his COIN volumes: A Distant Plain & Colonial Twilight, his District Commander Series, Nights of Ire, Brief Border Wars and much more. We discussed designing for insurgency, irregular warfare, and the tension between unpleasant topics and fun gameplay.
Design Notes
Historicity of a Model
Designing Games on Insurgency & Urban Warfare
Ukrainian Crisis & Tabletop Design as Citizen Journalism
Unpleasant Topics vs Fun Play