Game, Develop, Repeat
I analyze a game I love, discuss lessons learned from it, and then suggest straightforward tips to help every game developer sustain and grow their passion. Hosted by an ex music teacher turned indie game developer.
Game, Develop, Repeat
059: How to Panic (Incredible Crisis)
•
Game, Develop, Repeat
•
Episode 59
Game:
- What makes Incredible Crisis special?
- Ska soundtrack
- Completely absurd story
- Brutal button mashing (creates physical response)
- High pressure, simple minigames
Develop:
- The utility of panic
- The utility of frustration
- How your players physically interact with your game
- Impact of emotional moments on gameplay
My own development
- Keystone Habits
- Working through struggle
- My on/off switch
- Community Development, Twitch
- "you are what you do"
- Thoughts about passion and "The Bear"
Repeat:
- What environments and habits help you?
- What environments and habits hurt you?
- What one change would have the greatest positive impact on your life? (Habitual or one-time)
- Tip: Learn a couple of basic breathing exercises.
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m
- Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.