Game, Develop, Repeat
I analyze a game I love, discuss lessons learned from it, and then suggest straightforward tips to help every game developer sustain and grow their passion. Hosted by an ex music teacher turned indie game developer.
Game, Develop, Repeat
064: Why Grinding Doesn't Feel Like Work
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AnxiousBuddhaGames
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Episode 64
Game:
- Different types of grinding
- Loot Grind
- Player Skill Grind
- Character Power Grind
- Video Game Grind vs Day Job Grind
Develop:
- The obvious stuff
- Flashing lights, audio rewards
- Story with clear conclusion
- Near-guaranteed success
- No need to plan
- Check-In:
- Building up momentum
- Twitch has been a fun way to start working on art more and bonding with community
Repeat:
- What is your most memorable video game accomplishment?
- What made it memorable?
- Tip: Keep building momentum, try not going so hard that you burn out though.
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m
- Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.