Game, Develop, Repeat
I analyze a game I love, discuss lessons learned from it, and then suggest straightforward tips to help every game developer sustain and grow their passion. Hosted by an ex music teacher turned indie game developer.
Game, Develop, Repeat
065: When to Ditch a Project
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AnxiousBuddhaGames
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Episode 65
Eastshade Video: https://www.youtube.com/watch?v=LCzhyUsDHPE
Game:
- Backstory of my current project
- Full description of the project
- Getting stuck after the prototypes
Develop:
- Eastshade Studios video: "Marketing is not why most indie games fail"
- Why I'm considering scrapping this project
- Scope realizations
- Too much stuff to polish
Check-In:
- Godot Terrain system
- Ko-Fi and Twitch
Repeat:
- If you remain on your current trajectory, where will you be in one month?
- If you alter your trajectory in some minor way, where will you be in one month?
- Tip for myself: Set goals, externalize your mind when overwhelmed
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m
- Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.