Oft Off Topic

9: The Last Resort Pt 2: We have opinions

April 18, 2024 GenXGeekery Season 1 Episode 45
9: The Last Resort Pt 2: We have opinions
Oft Off Topic
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Oft Off Topic
9: The Last Resort Pt 2: We have opinions
Apr 18, 2024 Season 1 Episode 45
GenXGeekery

Embark on a journey through the peculiar universe of "9, the Last Resort," where our series finale titters at the oddball humor while scrutinizing the game’s polarizing critiques. The iconic voice actors, including Jim Cummings and Tress MacNeille, breathe life into the game's bizarre cast, and we can't help but revel in the mischievous nuances that once aimed to set PC games apart. Meanwhile, we reminisce about Seattle's short-lived affair with film tax incentives, which gave us thrilling—but not always believable—chase scenes and a transient uptick in local productions.

Strap in as we assess the vocal virtuosity gracing our favorite games, from Steven Tyler's rock-star flair to Jim Belushi's off-the-cuff antics. The episode takes a turn towards the more serious as we tackle the delicate balance of celebrity involvement versus the burning passion of professional voice actors. We advocate for the unsung heroes behind iconic roles, arguing for the nuanced performances that dedicated voice talents bring to the table, all while navigating the choppy waters of celebrity egos and the industry's inclination towards big names.

Ever wonder what it's like to have wealth so vast that investing in a passion project feels as routine as picking out lunch? We wrap things up by pulling back the curtain on the lavish playground of the ultra-rich in the entertainment sphere. From Robert De Niro's casual production dabbles to the whimsical decision-making behind big-budget ventures, we chuckle at the thought of such financial freedom. Join us for this behind-the-scenes peek, filled with rich insights and hearty laughter, as we draw the curtain on another entertaining episode.

Feel free to check out our website for links to our YouTube channel and more!
https://oftofftopic.com/

Our host Nathan also does art in addition to this podcast, including having is own sticker store. Please check it out and purchase anything that strikes your fancy.
https://www.etsy.com/shop/stickersbytownsend

If you enjoyed this episode, please subscribe, rate, and review us on your favorite podcast platform. Even if you didn't like the show, please do it, we appreciate it. You can also email us at OftOffTopic@gmail.com and let us know what you like or don't like, maybe we will even read your email on our show!
Thanks for listening and stay tuned for more Oft Off Topic!


Show Notes Transcript Chapter Markers

Embark on a journey through the peculiar universe of "9, the Last Resort," where our series finale titters at the oddball humor while scrutinizing the game’s polarizing critiques. The iconic voice actors, including Jim Cummings and Tress MacNeille, breathe life into the game's bizarre cast, and we can't help but revel in the mischievous nuances that once aimed to set PC games apart. Meanwhile, we reminisce about Seattle's short-lived affair with film tax incentives, which gave us thrilling—but not always believable—chase scenes and a transient uptick in local productions.

Strap in as we assess the vocal virtuosity gracing our favorite games, from Steven Tyler's rock-star flair to Jim Belushi's off-the-cuff antics. The episode takes a turn towards the more serious as we tackle the delicate balance of celebrity involvement versus the burning passion of professional voice actors. We advocate for the unsung heroes behind iconic roles, arguing for the nuanced performances that dedicated voice talents bring to the table, all while navigating the choppy waters of celebrity egos and the industry's inclination towards big names.

Ever wonder what it's like to have wealth so vast that investing in a passion project feels as routine as picking out lunch? We wrap things up by pulling back the curtain on the lavish playground of the ultra-rich in the entertainment sphere. From Robert De Niro's casual production dabbles to the whimsical decision-making behind big-budget ventures, we chuckle at the thought of such financial freedom. Join us for this behind-the-scenes peek, filled with rich insights and hearty laughter, as we draw the curtain on another entertaining episode.

Feel free to check out our website for links to our YouTube channel and more!
https://oftofftopic.com/

Our host Nathan also does art in addition to this podcast, including having is own sticker store. Please check it out and purchase anything that strikes your fancy.
https://www.etsy.com/shop/stickersbytownsend

If you enjoyed this episode, please subscribe, rate, and review us on your favorite podcast platform. Even if you didn't like the show, please do it, we appreciate it. You can also email us at OftOffTopic@gmail.com and let us know what you like or don't like, maybe we will even read your email on our show!
Thanks for listening and stay tuned for more Oft Off Topic!


Shaun:

The conclusion to our series on 9, the Last Resort. In our first episode, we name dropped all sorts of celebrities lending their vocal talents to Robert De Niro's pet project. Did it pay off? Well, that's what we're going to talk about today, so stay tuned.

Shaun:

So, anyways, where we were at was with Jim Cummings, famous for doing a lot of voices. There's actually one funny line. He plays T-Bear, one of the muses, which is a giant T-Bear that's smoking a cigar, and he has this one line in his um. Mine is the sole earth species named by a gap tooth, conservationist, war mongering chief executive, obviously talking about Teddy Roosevelt. One of the other muses you'll meet is Lou Seal, who is an anthropomorphic guitar woman with long legs, kind of deal. She's voiced by another uh Voice acting legend, tress McNeil, who's known for the voices of Dot Warner, daisy Duck Babs, buddy Mom, food for your Trauma and Agnes Skinner from the Simpsons, and a whole lot more. In fact, her career, as far as I can tell, goes back to the very early 80s when she voiced the fries from the Happy Meals gang on the McDonald's commercial. Ah, yay.

Shaun:

Also back in the 70s and 80s she was a member of the Groundlings Theatre along with Cassandra Peterson, aka Elvira. Check out that episode. You like how I'm tying all this back to other episodes? Yes, yes, go back, do homework. Yeah, right, yes, everybody go check out these episodes. So also, too, this character is kinda cringy cause. Back in the day, pc games did kinda like try to separate themselves from my consoles by being like somewhat a little more mature or naughty or putting in like dirty jokes here or there. I don't know if you remember that, but it usually didn't come across.

Shaun:

Yeah, it didn't really come across. Good, well, this leggy guitar anthropomorphic thing is our taste of that in this game, where basically she sends you on a quest and she's like, ooh, I lost my G string, can you go get my G string? And then you can tune me up and you're just like, oh god. And then you go get her missing G string cause you know you get it Nate G string. Okay, cause guitars have G string and underwear Boo.

Nate:

Come on, come on, yeah, okay, I can do that.

Shaun:

But then you get her G string and you take it back to her and you can do, quote, unquote, tune her up. And as you're tuning her up you know she's saying like suggested stuff, like you twang my strings just right. Or ooh, don't push me so hard. Yeah, it's pretty, it's. Yeah, they could have done without that. But a lot of games for some reason did that back then. Just cause they're one, be like, hey look, we're from the 18 and over crowd, sort of sort of. Also, to side note, lucille was BB King's guitar name. Yep.

Nate:

That's the first thing I went to was like you said, lucille. I'm like oh huh, there's a BB King. I was like you know I've wasted like BB King, but yeah, that actually would have been pretty cool.

Shaun:

That basically kind of holds up our little star stud lineup of people. And, as far as the game got received, uh makes reviews from critics. The critics really liked the artwork and style and, uh, they were not fans of the obtuse puzzles though, but that's kind of how all the missed games and their knockouts got reviewed. It's like, hey, this is really a picture game too bad. The puzzles suck Her, her, her.

Nate:

Well, I mean, I get that like yeah, you know you have super reviewers, but at the same time, seriously like, what am I supposed to do with this? Yeah, I have, yeah, I have got a stick of one hand of jar of peanut butter in the next and there's a caterpillar in front of me. What, what do you want me to do? Like, how am I supposed to beat?

Shaun:

this puzzle? Yeah right, first you get down and pray to the caterpillar and then the giant moth comes out of the sky. And then you get that moth, the peanut butter, and then you go on another question. You're like what it's like don't?

Nate:

you know, in the, in the guidebook that came with the thing, you need to get some lemon juice and squirt the front so the invisible ink they put on there can reveal the, the not not the actual thing, but like they'll reveal a clue. And then you take that clue. You drive to Washington DC and the foot of Abraham Lincoln, there's a small, there's a six digit code.

Shaun:

But you got to remember to do this between the hours of seven and nine PM. Right the game time, otherwise it will not work. I hated it when they did that kind of stuff. Or sometimes those games would even tie stuff to like the real world clock and it's like boy, you got to do it, well, it's daylight out in the game, in real life. I hated that.

Nate:

Shut up. I hate that so much yeah.

Nate:

I mean it is kind of fun to play with that. And, for instance, the middle year solid three is if you, you know there was this enemy on there called the end. He's just an old man sniper. And I thought this dude like I just couldn't beat him and I finally decided to cheat, which actually is not good because if you cheat then you won't get his gun. But like the way you cheated was, you went into the PS two's internal clock. If you pushed it forward two years, then you load back on there and he was dead. He died of old age.

Shaun:

I remember hearing about that.

Nate:

I never played part three, but you know it was pretty sweet because I liked that, but then again, like the what you lost, it was actually better to beat him Like for real, better tough it out. Yeah, because you that that gun he got you was actually pretty fucking sweet. And there was another one. Oh then, last one, fable three, you could do that. You could move the time clock forward. Then all the rent that you got would all be like backpaid. So you load back on there because you could own properties and collect rent next to you Like I'm a millionaire.

Shaun:

Because, according to them, four years past, some computer games way back in the day that let you do that too. Anyways, back to the game. So Chris didn't really like it because, yeah, I mean, like all missed games, basically, like I explained, you meet all those muses, you solve their puzzles, then you go meet the bad guys at the end and you basically just kind of outsmart them by once again completing a puzzle. I will say, at the end of the game, though there is like one shooting sequence that looks god awful, because this game was not meant to be a shooter. Yeah, I would say it's sort of like one of those little arcade things are a little little rat slide out from the side of the screen and back in with little targets on them and I watch, yeah, I watch that poor dude do that and he's like this is not fun. Yeah, yeah, the controls aren't too responsive.

Nate:

I hate it when things are like relying on controls that rely on skill not just skill, but also like speed, and the game was initially designed for that.

Shaun:

Sort of like if you're playing the first Resident Evil game and it was like run through this obstacle course right now with tank controls and you're like, no, this is awful.

Nate:

Well, it was tank controls and a fixed camera. It's like dude. No, obviously I have to do it to beat this game, but fuck you guys for making me do this?

Shaun:

Oh yeah, and also, do you want to know how the game ends? By the way, after you finish all the puzzles and solve everything, How's that? It ends with a musical number, with Jim Belushi actually flying around singing along with all the other guys and you get this nice long musical number, basically like, hey look, you won, but you didn't do it on your own, we helped. That's pretty much the end. Yeah you can actually go on YouTube and look up the ending song. It's something.

Nate:

That makes me just as bitter as the end of Ocarina of Time. Like, so it's like thanks for helping us began and I'm like helping you. Helping you, helping you? No, I began and you came at the very last minute and blasted him with I don't know hope or whatever, but, like, if you're the person who, like, took him down blow by blow, was me. Don't you take that away from me.

Shaun:

Helping me that's what he's being. Royalty is you can write history. Write history the way you want.

Nate:

Helping. I'm still bitter about that. Yeah, 20 years later, I'm still like helping. I helped you. No, no, no, helping.

Shaun:

I just, I just picture you seeing that line in the game. You know how Stewie does that slow head turn to the side to be like what did you just?

Nate:

say yeah, I tell you you do the exact little same thing. You're just like what, Obviously, I still care, Because to this day, when someone mentions like something like that, I'm like let me tell you about a game called Ocarina of Time. Listen to this crap.

Shaun:

This stupid ass princess said when you go to all that effort and everything, you just feel slighted by an ending you got every right to. You know just like hey, wait a minute, what happened there.

Nate:

It's like you may have been running around a sheik or whatever, but like, the person who took this bowel down was me, you, you did nothing.

Shaun:

My favorite ending in the game was pro wrestling on the NES, because after you beat everything in there, it just had a picture of your character in the middle of the screen with his arms up and it says a winner is you. That's amazing. Another good one, too, was POW. At the end it just had a picture of your guy and said congratulations, congratulations, congratulations. Oh, I'm bad.

Nate:

Don't forget bad dudes. Thanks for saving me. Bad dudes, let's go get a burger for Ronald Reagan. It's like. Ok, I like maybe a little more than that, because I did to save you from ninjas on a helicopter. I mean like, and just with my bad attitude and my feet, so you give me something.

Shaun:

Yeah, uh, bad in these games. They do make you feel kind of bad, yeah, or even worse. It was like the old Atari 2600 games where you get to the end of the game and you just immediately just restart and loop you back to the beginning. Sometimes it played a little bit faster, though, yeah that that's worse.

Nate:

I mean, at least Ronald Reagan invited me up for a burger instead of like oh, now the game's over, it's starting all over again.

Shaun:

That was fun. Let's do this again. Try to beat your score Like. That's not how game works. So the sales for this game were not good, even with all the star power, and also part of the star power too probably had a reason why this game didn't do good because it had to cost a lot to get all those people in the studio. Yeah, so the game basically tanked, caused Tribeca Interactive to completely close up shop, and this was the only game to the studio's credit. Sad times, the Robert.

Shaun:

De Niro gaming experience did not last long as far as the publishers, gt Interactive, who did Doom 2, well, they would go on to publish Quake Driver and the first Unreal game before being bought out a few times, and now they're part of the Atari umbrella. Oh, good for them.

Nate:

Yeah.

Shaun:

I mean they're still wrong.

Nate:

Yay, hurray for a company still being alive sort of Kind of reminds me of the Kings of Reckoning, reckoning Amalaur or whatever. Oh yeah, that was done by that, yeah, that baseball player. But I actually picked that up recently, like they redownloaded it, and I was like I'm going to play this and I forgot I actually started a game on there. Like you want to continue? I'm like, yeah, I guess. And I'm like, ok, I have a character that I forgot I made and I don't know where I am. I don't know what I'm doing and I don't know. The game is fine, but just you know, I have a bunch of quests that I don't know. I don't know why, or just I don't even know what's going on. It has something. I just don't care.

Shaun:

So yeah, I started playing it again too, just like you know. I was like all right, this is kind of fun, but I feel like I have better games that could be playing with my time right now.

Nate:

But yeah, just like I mentioned, like you just say, like that baseball player did it and apparently they got in trouble too because they got like it was a Rhode Island to invest in, it Was Rhode Island or Jersey, one of those places, yeah, one of those places. And then they got like they went obviously the game they do very well and they went bankrupt. And then the state was like you tricked us. They're like no, we didn't. This is how gaming works. Like you know, we, we rolled the die and we lost.

Shaun:

So also, they might have stiffed some of their employees too on paying them.

Nate:

Oh, for real. Ok, that's, that's, I think.

Shaun:

I could be wrong on that, but I know the whole thing was big old.

Nate:

Cluster? Yeah, I mean in terms of like getting money from the state, or in terms of either like tax write offs or like just straight up like here's money. You know, I that sucks, that didn't happen. But not paying your employees, that's a line. Yeah, you've got to pay your employees, even if you're a game tank, because you still need to pay your people.

Shaun:

Tax write officer. What got Uwe Boll all his movies? Did you know that?

Nate:

I think I heard about something like that and that would make sense, because man.

Shaun:

Uwe Boll in an interview. They're asking like Uwe, why do you keep making these bad movies that obviously are going to tank? And he shouldn't have done this. He's like there is a law in Germany where if you shoot a film in Germany and you lose his money, they will pay you money to make it back. And you wind up making more money in the long run writing a stinky bad film that will bomb and have the German government reimburse you. Then you do writing a good film and they're like really, he's like yep, I've made so much money off the German government doing this. Surely there after that they changed that law so he could not do that anymore.

Nate:

Yeah, of course, as they would.

Shaun:

He's moron, yeah I have no idea why he said that, because he literally just went line by line. He's like oh no, if you make a horrible movie in Germany, they pay you so much money because you know it's German culture or whatever, and that's also kind of like the idea behind the producers.

Nate:

I think you know, I think the logistics are different, but the play slash movie producers, yeah, yeah, it's the same thing. You make more money off a flop than you do a success. So of course, their problem was they intended to make a flop and they got success and they were in trouble.

Shaun:

Huh, and all sorts of governments offer a tax break for people making movies too. Because back in the like Early 90s, maybe mid 90s, there's actually quite a few movies popping up in Seattle all of a sudden, as you know, actually being filmed in Seattle. You know, like sleepless in Seattle and I think assassins, with Antonio Banderas and a few others, yeah. But the reason they were shooting up here all of a sudden is because Seattle's like hey, we'll give you a bunch of tax breaks if you come up here and start shooting here. You know, bring us exposure to the city. Like sweet, we'll do that. But then all the Seattle residents were like we're not giving tax breaks to Hollywood, people screw that. So they repealed the lawn. Not many movies get shut up here anymore.

Nate:

Yeah, I don't remember, but movies get shut up there. It's in this day. I still cracks me when I think about it. It was a Sylvester Stallone movie, not camera. Where it was that does that was assassins with.

Shaun:

Sure well cuz I don't know, I think it was late.

Nate:

I think it was after that.

Nate:

Might have been because I think he was like some kind of hitman. It was like has something to do with his, like daughter or someone getting kidnapped or whatever. But anyway, there was a scene in the movie where there's a high speed chase Again, let me repeat this a high speed chase through the city of Seattle where, underneath the man, the word lost the convention center, no Monorail. Underneath the monorail, oh yeah, can you? Can you for even a second imagine, have a high speed anything Under the other road, underneath the monorail?

Shaun:

Yeah, no, no.

Nate:

Yeah, your high speed be like five mile an hour, with plenty of stops.

Shaun:

Yeah, yeah, if you go to fashion that you're gonna hit somebody so you're, you're best doing a foot race, that's yeah. Yeah.

Nate:

I still never see that scene, the movie. I just die laughing. I'm like, oh, that is you brought me. On the movie I was, yeah, I just spit about disbelief, because only so far. But once I saw that, like no man, you just doesn't, it doesn't really one of the busiest streets in the town of Seattle.

Shaun:

Yeah, Seattle and every.

Shaun:

I have an ice-pea chasing him now. Yeah, denied, we made a deal about the high-end named talent and the voice acting for this game, so how much did this help the game? You think how good of a job they did. I thought, as a big fan of the voice acting community, I was going to rate their performances from best to worst. For funsies, yeah, yeah, best. Jim Cummings, who plays, you know, t-bear and all the others. He's the voice of Winnie the Pooh and such. From what I've heard, he does the most roles of anybody in this and he nails them all, which is nice, unexpected at all, because he is literally one of the best voice actors out there.

Shaun:

And he had already been there for like 20 years at this point, hey celebrate a voice actor did well, well, yeah, right.

Nate:

Yeah, it's like I don't mean to knock it, but yeah, of course he did that.

Shaun:

Imagine that. Second place, tress McNeil, the other voice actor, even though it was cringy in a window, like she does a really good job. And once you actually know it's her, you and you hear her talk, you're like, oh, that just sounds like a young version of a skinner's mom. It's kind of fun. Oh, that's hilarious.

Shaun:

Yeah, at third we have Steven Tyler. You know, with his nice upper-range voice and his ability to deliver a really good evil guy cackle. He does a good job as the leader of the toxic twins and some of his lines are kind of delivered a little bit rough, like you know. He can tell he's not really a voice actor, but he sounds like he's the least having fun with the role and doing a good job. So I appreciate that. Actually sound like you're enjoying doing your job when you're doing stuff like that kind of goes a long way with me. Yeah, number four, jim Belushi. Even though he's basically doing it just a Jim Belushi doing a John Belushi impression, he does nail it. Nothing exceptional though, and it kind of delivers all his lines with sort of the sense of yeah, we're all doing this in one take so I can get my check and go to the bar.

Nate:

All right, yeah, let's get this done, yeah if you interrupt me, then that's staying in cuz I'm not doing it. Yeah, right, as I did.

Shaun:

That's the take you get yeah, that that also does seem like a Jim Belushi thing, to be honest. Yeah, I heard indicates he's kind of a jerk which again it's like why, why, why, what?

Nate:

what does it cost to at least be somewhat nice? Yeah, yeah just.

Shaun:

David David Cross has a story about a Jim Belushi being a douche in front of him.

Nate:

Oh yeah, I believe it. David Cross is not exactly one known to, like you know, keeping his opinions to himself.

Shaun:

Yeah, I guess the story is like David Cross fat was a shooting something with John or Jim Belushi, and what a Jim blue she's. Or David Cross is talking to a fan. They were like, oh, I love Jim blue, she blah, blah, blah. You know me and my dad used to what blah, blah, blah, big fan all my life. And David Cross like hey, I'll Introduce you to me, like right over there, and you like take over that. I guess she was like some 20 or 30 year old girl and he's like, hey, this is a big fan.

Shaun:

Jim blue just looks like don't bring me a chick unless she's gonna suck my her for me, all right, and they just walked off or something like that. Oh, wow, yeah, it was just. And apparently Dave Cross just stand there feeling really awkward like what a horrible thing to say in front of a fan. But anyways, jim blue, she jerk, yeah, fifth place share. I mean, she has a lot of lines, but she sounds so bored in this thing she just literally just like hello, would you like to save your game? Her singing is good, but my god, she just sounds like she does not want to be there, does?

Nate:

it want to be there, doesn't want to participate. She's like I'm here for a favor and yeah.

Shaun:

She's like Robert De Niro's got those pictures on me, so I need to at least do this, and then he'll burn them. Okay, I'll give you two takes.

Nate:

I'm not gonna be as jerky as a Other guy.

Shaun:

Yeah right, you and the I'm not gonna like it.

Nate:

Yeah, I'll give you two, and if neither one work, pick the best one.

Shaun:

Sixth place Joe Perry he sounds like he's kind of having fun with Steven Tyler, but also his only noises are him making that warbler gobbling noise out of his little mouth instrument. And it's hard for me to uh rate a guy very high when all his lines are just like four lines up. But the fact he just shows some energy, going blabber, rubber, bluff, means a little bit to me and that puts him miles ahead of seventh place. Christopher Reeve absolutely Wendell, worst voice acting jobs I've heard in a while. He literally sounds like he drank a Bill Cosby Kway Lude milkshake before shooting this.

Shaun:

I mean it is bad. He's like I am the owner of the resort. Open the door and read what I have inside. It is just, it is the most lifeless thing I've ever heard. Maybe if I was like in the room with him I'd be like oh look, how brooding he is. Well, he does it. You can see the emotion on his face, but you sure can't hear it in his voice. So, yeah, he sounds like he's either just bored out of his mind, doesn't care, or he's like having a stroke midline every delivery he does very disappointing, very disappointing, especially considering he's probably the most talented actor out of all these guys considering, you know he did, you know Broadway plays and this and that yeah, just so you didn't care.

Shaun:

Yeah, it's not like he didn't care. My theory is um, maybe that horsey is writing that faithful day was a fan of this game and didn't like his performance. It decided to give him a what for so ha ha, there you go. There's your tasteless joke for the episode, but it's yep, it's fun to make fun of paralyzed people, I bet you, when they're dead and they can't fight back.

Nate:

I mean they're paralyzed, the park can't find it back anyway, yeah, ha this is very true.

Shaun:

You just stand three stairs up from them and just mock them or give them a mackin me treatment. Mackin me.

Nate:

Yeah, you know, mackin me. Yeah, I do remember that, but I know what you're referring to. I remember the kids in the wheelchair and he fall. I mean I'm by, pushes a big, goes down the cliff.

Shaun:

Oh, yes, okay now I remember Good times, oh, 80s movies. Well, they wouldn't show. So one great thing I did this list is to show something that I've heard a few times from production folk and people making movies and stuff when making a project, you get a much better bang for your buck hiring an actual voice actor as opposed to a celebrity to do the voices, because even if you get a good performance from the celebrity, it's still going to cost you like ten times more than getting somebody like Jim Cummings or Tress McNeil the example I actually heard that. I've heard this a few times. If you're making a cartoon and you want like a Chris Rock character, you can either hire Chris Rock for a few million dollars to get him in the studio a couple of days, or you could hire Phil Amar, who does almost a perfect Chris Rock impression, and just pay him. You know one twentieth of what you'd pay Chris Rock and have that money for other stuff to do.

Nate:

Right, yeah, like making a good game.

Shaun:

Yeah, yes, exactly. And this is a nice little example even if there's plenty of voice actors, you can hire for pennies on the dollar, as opposed to, you know, hiring somebody expensive Because I mean a lot of times, a lot of times, especially if they're like doing their jobs being actors.

Nate:

you probably wouldn't even recognize them unless they're there to be themselves, like hi, I'm Cher, I want you to know I'm Cher, so I'm Christopher Reeve. I want you to know I'm Christopher Reeve, so I'm just going to be me in the same things. In fact, I might even go come. I was like hi, I'm Christopher Reeve, I mean Julius, yeah whatever.

Shaun:

A couple of good examples are the genie from Aladdin, robin Williams in the movie, dan Castellanetta in the TV series. They're not that far apart from each other. They weren't. No, they really weren't. And oh, what was the other one I just thought of? There was another Disney one where it was just like oh no, osmosis Jones, I believe, is Chris Rock that did the voice in the movie, but I think it was Phil Amar that did in the TV series. Also, they sound almost exactly the same. And can you guess which one is a lot cheaper to hire?

Nate:

Oh, yeah, phil, amar easily.

Shaun:

Yeah, so my point being, if we ever make an animated movie or something, we are not hiring big name people. Plus, also, you got to deal with like egos and stuff too a lot of times.

Nate:

Yeah, I would assume because working with voice actors you're going to get a better performance and save money and you know you're not going to deal with those egos. Unless they're, like I, really big in the voice actor, then like well, they'll get another different one, yeah.

Shaun:

Apparently too. Just because you're a good actor on screen doesn't mean you're a good voice actor either. I heard Rob Paulson, famous voice actor. They did a Lord of the Rings game and I guess they got the dude who played Gimli to go in and do a bunch of lines, but he was so bad at it they had to hire Rob Paulson to go in and redo all the lines afterwards because, like, none of them were salvaged Because the dude just could not talk clearly and just kind of mumbled and didn't care. Well, I think that big thing he didn't care.

Nate:

Yeah he's been around for a while. I think he was done with that character. I mean I like some of that. I like the roles this guy's done, but I'm like, dude, get his sliders. You know I like sliders, don't get me wrong, I'm not shitting on sliders, but let's, let's. We can all agree it wasn't like a great show, yeah, and he's done a bunch of other things. I mean where it's like come on, man, like I need you to take a good hard look at yourself. You're, you've done, you've been in some fantastic things, but those things were fantastic because of you, you know they were fantastic and you contributed.

Shaun:

Yes, but they were not fantastic because of your soul role.

Nate:

It wasn't you.

Shaun:

Yep, it wasn't you. You just hadn't been something really good and you contributed it. Well, good job on that, you are not responsible for that being a great show.

Nate:

Right, you did totally like do bad respect, totally risk. You know you did, you did great doing that.

Shaun:

but that, yeah, like maybe take it down a notch, yeah, or five, yeah, exactly but sometimes they just get high on their own supply and, you know, never come back down from that. Is he still alive? I think so. I don't think he was named off top my head.

Nate:

Well, I actually had. I'm looking up now, and what I did was I was looking up Lord the Rings, because that's the first thing I think about. He's not even the top to come on. Man is Gimley. He's John Rice Davis. There we go, and of course, when I think of him, I always think of India Jones. I mean, yeah, he, yeah, lord the Rings returned to Moria. He was in that two at twenty twenty three. I think it's probably just fine to talk about. Yeah, I mean he hasn't done. I mean he's done a lot, a lot of crap. So I don't know where his ego comes from.

Shaun:

Yeah, probably just longevity in the industry. I've been around for 30 years. Name another actor and he's done that and you name like 30 and like shut up, yeah, I mean.

Nate:

Again, though, I like he's fine. I like him a lot if I don't have any hate towards his dude.

Shaun:

Yeah, you know to hear that he seems like he would deep, he seems like he'd be a kind of a pain to work with sometimes. Well, I mean, you know who I am.

Nate:

He's still alive, by the way, but he, yeah, I heard that story. They were talking about Lord the Rings where he was playing. He would do the battle things with the stuntman and they're like stuff was like, ok, we're going to do this, but try not to hit us. And they're like he would hit him every time.

Shaun:

Yeah, that's just showing not respect for your stuntman and stuff. Yeah, stephen Seagal is notorious for doing that too. Who Stephen Seagal?

Nate:

Yeah, but Stephen Seagal? I mean. While I have respect for this dude, you know, I have no respect for Steven Seagal.

Shaun:

Is it because he thinks he's above the law? Anyway, why not?

Nate:

I mean, I used to like him. I liked him for a hot minute until I started finding out, actually like, who Steven Seagal was. Yeah, what's actually found out who he was? Yeah, my respect is like was gone, and especially nowadays you turn me on to this. I haven't seen him a while but like those videos, like Steven Seagal movies, more recent ones, he won't run.

Shaun:

Yeah, he sits for most of the movie and they'll have a stuntman like go upstairs for a little while.

Nate:

Yes, I was just actually. I'm just thinking about that scene where he's like start walking and then a clearly a stuntman he will look almost nothing like him runs up the stairs and then cut to him on the top of stairs Like what.

Shaun:

Yeah, and then he'll have to have his. Like, I'm just going to sit in this chair with a sniper rifle and pretend I'm shooting at people.

Nate:

Or do an entire fight scene sitting in here, yeah.

Shaun:

Yes, he did do that too. So I go, come on. But then again, you know, if they're willing to pay me to sit in a chair and pretend fight, I guess I'd do it too.

Nate:

I mean yeah what?

Shaun:

Yeah, so basically, this game tanked Robert De Niro's dreams of becoming a giant video game baron Baron, is that the right term, I don't know Philanthropist, so. And actually this is kind of where the game ends, but I do have one in fun, ending fact featuring Robert De Niro and Tribeca Productions. So Robert De Niro founded Tribeca Productions. Tribeca Productions is responsible for the Tribeca Film Festival. Did you know that? I don't know. Robert De Niro, basically, is like in charge of Tribeca Film Festival. This April 2024, the Tribeca Film Festival will be holding De NiroCon to honor and celebrate Robert De Niro's 80th birthday. Congratulations on the birthday. Self-flating, robert, you've earned it. Yes.

Shaun:

Yay the film festival that Robert De Niro runs is running a honor tribute to honor him. Of course they are. I don't know. It just feels like that meme. You see where it's Obama putting the metal on himself. Well, I love Robert De Niro.

Nate:

I love you. Like oh, poor, you know, he was so heartbroken. This, you know, video game didn't go on. He was like oh, he went back and got in a bed and crawled in the big. All this money and Oscars Right.

Shaun:

Poor dude. It's a real life. Him and Rosenthal they just, you know, had to cry on top of their giant pile of money. He was like, screw this.

Nate:

I'm going to my own personal island and tweeting about bad things.

Shaun:

Although I did see an interview with Robert De Niro and he did actually seem like he was kind of interested in making video games because he was talking about how he likes video games as a medium, because you can do more in a video game, with like background stories and the immersion and the environment, than you can do in a movie in certain regards. So, yeah, I saw an interview and he was talking about video games kind of like he did have an interest in what's kind of hoping this would work out. He was like you know, video games are kind of this new frontier, of a new way to medium of telling stories and you can do this and this and you can do that in a movie. So that was actually kind of an impressive thing to see out of him. Yeah, I mean, yeah, I have not heard.

Nate:

I mean he's been there forever, so I mean he has. He's not like a crystal clean record, but by and large, however, he's not terrible. Yeah, you've definitely heard of bigger triple A stars who are way worse than anything I've heard about him.

Shaun:

And Rocking Bullwinkle. How could a bad man be in that movie? His most famous role, yep Moose and Squirrel, moose and Squirrel. So there we go. We now know everything there is to know about Nine the Last Rejoice, literally because there's not a lot of info out there about this game Pretty much everything we went over today. Well, unless you want to get into the actual game mechanics itself and the actual individual puzzles, which are you know one bummer thing about this game is you're supposed to go around and collect all sorts of items to solve these puzzles.

Shaun:

You can only carry one item at a time, Nate.

Nate:

Oh no.

Shaun:

Yeah, as soon as I heard that, I'm like, oh God, that is such a bad way to artificially inflate the length of a game, kind of thing. That's the worst. Oh, it really is, and also these kind of games too. It's literally you'll pick up an item and there'll be like a sound happened somewhere, but you know, and then you got like backtrack everywhere, being like where did it happen? I hate that.

Nate:

Oris, like this door. This door unlocks from somewhere else. Like where.

Shaun:

Yeah, at least give me a hint or something, something, anything. So, nate, did you learn anything about Nine, the Last Resort?

Nate:

No, nothing, nothing at all, all right, cool. What is this? Nine you talk, we speak of.

Shaun:

It is a movie from the early 2000s featuring God. What was his name? Not Michael Cera? Do you ever see that movie? Nine, the computer graphics one? It was based off of a short film that was on the internet. No, then I have it.

Nate:

But in reality, like this, this game, actually it looks pretty interesting. I wouldn't mind, like I don't know, like I say that, but I don't know if I'll ever do it, but like sounds like something I want to boot up and just try out for a sec.

Shaun:

If anything, look up screenshots of the game, because the artwork is really cool in it and I really enjoy it and it does not have an overabundance of those weird lolly goth girls we talked about and we're like, yeah, we are right, but I had the same reaction to you when I was flicking it all. I'm like, hey, those are cool, okay, okay, yeah.

Nate:

I mean for the. A lot of them are fine, but some were like I don't know man.

Shaun:

Yeah, some of them had also the number of them and kind of stuff, something. I feel like it's like I mean, this is a commission for a businessman in New York. You're like, yeah, all right.

Nate:

I mean, I made this for a brothel in Bangkok.

Shaun:

Yeah right, Exactly, You're like. You shouldn't be saying that so proudly, sir. Yeah, that's, that's something on the DL.

Nate:

Yeah, there are things to say and things you don't say. Don't say list.

Shaun:

Okay, nine was a 2005 animated movie no, it's computer animated and starred at Elijah Wood, john C Riley, jennifer Connelly, christopher Plummer, crispin Glover, martin Landau and Fred Tadda-Scorey Tadda-Scaref, which also had a game called Nine which I, when I first looked up when I was trying to find the Nine view game, like to quickly Google.

Nate:

just have some images to reference that came up first. Did that guy actually have any question? It was a mobile game.

Shaun:

Oh, okay, I actually did not know that. Yeah, the movie nine, it's pretty good. Actually it's also kind of short too. I think it's just barely over 79 minutes. So that's not bad. Oh, that's not bad at all. Yeah, it is pretty good, though I like it it's it's. It's not really a happy movie. It's kind of one of those post apocalyptic you know, everything's kind of depressing things going on. Well, yeah, I mean even look at the animation.

Nate:

Like those dolls, Like I mean, that's not yeah.

Shaun:

But honestly I recommend it. I don't know if the girls would like it or not. Maybe it was based off a short film that somebody put online and, yeah, I kind of just blew up from there.

Nate:

Unfortunately, the movie didn't really make a huge splash, but yeah, I mean sometimes like I don't know there's stop motiony type, even if they're not actually stop motiony. But those the stuff stop motiony looking type movies don't usually do fantastic. Yeah, but sometimes I do. I mean that a Kubo the two strings was fantastic. It's a do very well.

Shaun:

Oh yeah, I need to watch that Any any studio. Like a movie's good though.

Nate:

Yeah. Well, it also helps that the person who's running it is like the son of a billionaire. So they're like, oh, it didn't make any money. Who cares? Yeah, I'm making another one. Who cares? Yeah, I like doing this.

Shaun:

It's a passion project. Yeah yeah, that's gotta be kind of nice for you. It's like oh well, I got the money, just kind of go do what I want at the moment.

Nate:

Like the movie bombs. What movie you know? The movie you invested $50 million in what I did, yeah.

Shaun:

I did what.

Nate:

Oh yeah, I forgot, I did that.

Shaun:

Yeah, let's do another one. Yeah, that's probably the conversation that Robert De Niro had over that game. Remember that game? You don't have the money to what you've been far from the game studio I did, was I drunk Little bit Great?

Nate:

But didn't. Didn't you notice that you missed a bunch of money out here Like, no, sorry, you know that I actually was in a positive that year, so I just didn't even think yeah right Like, oh, I didn't check my investment account the last few months, you know, I mean that thing just kind of sits on and makes money.

Shaun:

I mean just stare at them like you, son of a bitch, dare you be better off than me? So we're all done. Now, nate Yay.

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Seattle Movie Tax Breaks and Voice Acting
Voice Acting and Celebrity Egos
Discussion on "Nine" Movie and Game
Wealthy Investor's Nonchalant Approach