Knocked Prone - Dungeons And Dragons Podcast
You've found your new favorite DND podcast! Knocked Prone is a clean, chaotic, and deep podcast for Dungeons & Dragons nerds! Follow along with Dungeon Master Kade Backus for this family-friendly actual play podcast featuring a crew of talented story-telling voice actors as they explore the fantastical realm of the Badlands, filled with pop culture references, lovable NPCs, and legendary tales.
Campaign 1
Great Grumpobolis
There’s trouble in paradise in this utopian adventure. Four teenagers are torn from their homes and plunged into a dark mystery involving their city of Great Grumbopolis, the last remaining civilization of their world, and the strange purple goop that is causing havoc at every turn. The Great Grumbopolis campaign adventure takes place in the fantasy continent of The Badlands 1,000 years prior to the events of Campaign 2.
Campaign 2
Champions of Greyhaven
Gods and giant corporations compete for worship in this mythic fantasy adventure. Four new recruits of a massive company called Ascended Corp. battle against cultists and worshipers alike under the all-seeing eye of their employer’s crystal surveillance technology. Campaign 2 takes place in the fantasy continent of The Badlands 1,000 years after the events of Campaign 1.
Campaign 3
Dead Season
The realms of the living and the afterlife collide in this mystery campaign. Having met their untimely demise, four intrepid characters must navigate the afterlife to unravel a murder mystery and fulfill their unfinished business. As they traverse the Astral Plane, these characters will confront the secrets buried in their pasts and the murderer hiding within their memories who is out for blood. Listen to Campaign 2 as a stand-alone story, a great starting point for the series, or as a sequel to Campaign 1 content! Join the adventure today by listening to the Knocked Prone podcast voted top 20 in D&D podcasts!
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Knocked Prone - Dungeons And Dragons Podcast
Dead Season Ep. 24 - You Saved Me
🔮 The party formulates a plan around the decayed body of Lathander in the Astral Fog.
🛠️ Xel works with Javi on the soul gauntlets that will mend together Delry’s soul.
🪓 Talroth talks with Xel about the possibility of cutting ties with the living so Xel can move on with his sons. A strange auraed soul portal opens for Talroth, raising questions about how many souls the reaper has actually claimed.
💡 Javi discovers the reason behind his death and the culprit of the crime, reshaping his view of the mission. Chai prepares a last feast for the party, giving everyone a moment of reflection before the coming trials in the Falsely Departed Headquarters.
🌟 The group solidifies their plan to infiltrate the Falsely Departed Headquarters, ready to confront any Pinkertons standing in their way.