In this ramble, Adam and Austin go back and forth on what makes "Palworld" a runaway success, the merits of Warner Bros. Games holding out on early preview codes, and what makes the annual D.I.C.E. awards stand out from The Game Awards.
Check back at the end of the month for our next full-length retrospective!
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Follow us on social media @thegamesgonebypodcast
Contact us at gamesgonebyradio@gmail.com
Music from #Uppbeat (free for creators):
https://uppbeat.io/t/prigida/stellar-escape
In this ramble, Adam and Austin go back and forth on what makes "Palworld" a runaway success, the merits of Warner Bros. Games holding out on early preview codes, and what makes the annual D.I.C.E. awards stand out from The Game Awards.
Check back at the end of the month for our next full-length retrospective!
--------------------------------------------------------
Follow us on social media @thegamesgonebypodcast
Contact us at gamesgonebyradio@gmail.com
Music from #Uppbeat (free for creators):
https://uppbeat.io/t/prigida/stellar-escape