The Brazen Hydra

#11 - BANDLE TALE, Riot MMO Beasts, Runeterra Cities, Free to Play approach, and MORE!

February 07, 2024 BrazenHydra Season 1 Episode 11
#11 - BANDLE TALE, Riot MMO Beasts, Runeterra Cities, Free to Play approach, and MORE!
The Brazen Hydra
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The Brazen Hydra
#11 - BANDLE TALE, Riot MMO Beasts, Runeterra Cities, Free to Play approach, and MORE!
Feb 07, 2024 Season 1 Episode 11
BrazenHydra

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This episode and more at https://www.thebrazenhydra.com

Timestamps:
0:00 Intro
1:00 Bandle Tale + Spirt realm and Yordle Lore
28:35 Beasts of the Riot MMO, What we killing?
32:30 Runeterra Cities on and after Launch
43:20 PLUNDER CRABS
47:00 Free to Play Riot MMO
59:48 Outro

Hosts:
EntGrove: https://twitter.com/entgrove
KongQuest: https://twitter.com/KongQuest95

Riot MMO Beastiary:
https://theriotmmo.com/resources/riot-mmo-bestiary/#:~:text=The%20Riot%20MMO%20Bestiary%20includes,the%20magical%20properties%20of%20Runeterra.

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Show Notes Transcript

Send us a Text Message.

This episode and more at https://www.thebrazenhydra.com

Timestamps:
0:00 Intro
1:00 Bandle Tale + Spirt realm and Yordle Lore
28:35 Beasts of the Riot MMO, What we killing?
32:30 Runeterra Cities on and after Launch
43:20 PLUNDER CRABS
47:00 Free to Play Riot MMO
59:48 Outro

Hosts:
EntGrove: https://twitter.com/entgrove
KongQuest: https://twitter.com/KongQuest95

Riot MMO Beastiary:
https://theriotmmo.com/resources/riot-mmo-bestiary/#:~:text=The%20Riot%20MMO%20Bestiary%20includes,the%20magical%20properties%20of%20Runeterra.

#leagueoflegends #legendsofruneterra #riotgames #riotmmo #runeterra #thebrazenhydra

Support the Show.

YouTube: https://www.youtube.com/@TheBrazenHydra
Twitter: https://twitter.com/TheBrazenHydra
Instagram: https://www.instagram.com/thebrazenhydra/

<b>Hello and welcome to the Creaking Salt</b><b>Soaked Tables of the</b><b>Brazen Hydra Pub in Bilgewater.</b><b>We're your hosts and Grove End. And today</b><b>we'll be sharing a pint</b><b>and talking all things</b><b>Runeterra and beyond. A lot of topics</b><b>coming at you today. Obviously it's</b><b>February, we're gonna</b><b>be talking Bandletail. A lot of lore in</b><b>that game. It's the last Riot Forge</b><b>title, we're gonna touch</b><b>on it. Another thing is, is Riot Games</b><b>making a turn-based</b><b>strategy game set in Runeterra?</b><b>Some rumors with a lot of supporting</b><b>evidence there. We'll go</b><b>over some beasts we may see in</b><b>the Riot MMO. It's important to know what</b><b>we're killing. Alright, you</b><b>don't want to walk in there</b><b>and kill a fairy. You want to start off</b><b>on the right track and say,</b><b>you know, this is a dog or</b><b>this is a wolf. True. Yeah, yeah. And the</b><b>end of Legends of</b><b>Runeterra. Is this the end of Legends</b><b>of Runeterra? And we'll probably finish</b><b>off a little bit of</b><b>lore consolidation with the</b><b>change in directions from Riot Games</b><b>recently. Alright. First</b><b>things first, let's talk a little</b><b>bit of Bandletail. Oh yeah. I know you,</b><b>I'm excited for Bandletail. I</b><b>know you're particularly a fan</b><b>of the Yordles. Mm-hmm, absolutely. Like</b><b>I said before, this is not</b><b>really like my kind of game</b><b>that I would normally play, but because</b><b>the Yordles are</b><b>involved, I'm naturally inclined,</b><b>you know? This is the the Riot Forge game</b><b>I've been waiting for</b><b>since we already both picked</b><b>up on the fact they're doing a different,</b><b>well, they were doing a different zone,</b><b>different continent, different area,</b><b>however you want to put it,</b><b>different landmass for each,</b><b>each Riot Forge game. Bandle City was</b><b>inevitable, and now it's here. I can't</b><b>freaking wait to play</b><b>it. I'm pretty, I feel like there wasn't,</b><b>so I do a lot of lore</b><b>videos for separate characters.</b><b>If you look on my channel, you'll notice</b><b>that I haven't done a single Yordle.</b><b>You really not done a single Yordle?</b><b>Yeah, no, I have not done a single</b><b>Yordle. And I'll tell you</b><b>why. There's really not a lot of footage</b><b>of Yordles. There's one cinematic. You</b><b>can do Heimerdinger,</b><b>but pretty much your whole video will, my</b><b>whole video will be</b><b>arcane. There's really not a lot</b><b>of background footage. I mean, if you</b><b>want to do a video on Corki,</b><b>a lot of it would be a still</b><b>image. And that's what I try to avoid</b><b>with my lore videos. Like I don't want to</b><b>keep it just a still</b><b>image. And I want to use as few images as</b><b>possible. I want to have them</b><b>videos that type into what I'm</b><b>saying. There's not a lot of footage of</b><b>any of the Yordles. There's</b><b>one cinematic where it's like,</b><b>it's a Bilgewater cinematic, really. And</b><b>you see a little bit</b><b>of Lulu, Timo, Corki,</b><b>and Tristana. And then Vygar has his own</b><b>little couple of</b><b>cinematics, but there's not a lot.</b><b>That's why I'm kind of excited for</b><b>Bandletail too, because I</b><b>hope I'll be able to get more</b><b>footage enough to put out some more</b><b>videos on all these characters. Yeah, I</b><b>mean, we'll see. I don't</b><b>think to be honest, just by looking at</b><b>Bandletail, I don't think</b><b>it's going to be a very cut scene</b><b>heavy game at all. Like I was going to be</b><b>like Stardew Valley where</b><b>it was essentially like,</b><b>no cut scenes. Oh, yeah. I was thinking</b><b>they'd just be mostly like,</b><b>you know, when you're talking</b><b>to a character, they're going to have</b><b>their character art and</b><b>they're going to just display</b><b>text, basically, have them talk. Yeah,</b><b>but even just being able to</b><b>like show them doing stuff,</b><b>you know. Oh, yeah, that's fair. Yeah. If</b><b>you want to talk about</b><b>events that happen in Bandletail,</b><b>you'll have some footage for that at</b><b>least. Yeah. And like,</b><b>if I'm talking about Timo</b><b>and maybe there's like Timo's maybe or</b><b>like I'm talking about Tristana, you</b><b>know, I can show some</b><b>footage of Tristana's workshop or</b><b>something. Yeah, that's</b><b>true. She resides. You know,</b><b>this is like there's more there's more</b><b>footage to pull from than</b><b>what I have now. Yeah, just a</b><b>little bit more Bandle City in the world.</b><b>I think that's what they</b><b>all that's that's what we all</b><b>need, regardless of if we're enter over</b><b>or not. Yeah. So I wanted to</b><b>read this too, a little bit.</b><b>So if you go to Bandletail's website</b><b>right here at the top, this</b><b>is like kind of your background</b><b>for going into the game. What what your</b><b>what you're going to end</b><b>up what your you start as.</b><b>So let's hear it. It's from. Yeah, so</b><b>it's from Lazy Bear Games.</b><b>They're the last they're one of</b><b>those small partners can be working with</b><b>Riot on the title. And in</b><b>this game, you are a shy Yordle</b><b>living in Yarnville. I've never heard of</b><b>Yarnville. I heard of Bandle</b><b>City, which I think is like the</b><b>city. And maybe there's a lot more to the</b><b>Yordles in the spirit</b><b>realm than we think.</b><b>Yeah, I assume it's just Bandle City and</b><b>then everything outside of</b><b>Bandle City is the spirit</b><b>realm. It could be a town within Bandle</b><b>City, unless Bandle City is</b><b>actually a city and that's</b><b>it. Because I always assume Bandle City</b><b>is much bigger than an</b><b>actual city, you know. But who</b><b>really knows? We don't know much about</b><b>the actual landscape of it, at least as</b><b>far as I know. Yeah.</b><b>So let me finish the context. So I think</b><b>we'll be able to like</b><b>really put in on what this what</b><b>this place is. So you're a cozy. So</b><b>you're living you're a shy Yordle living</b><b>in Yarnville, a cozy</b><b>but isolated island obsessed with all</b><b>things knitting. When you're</b><b>101 year long apprenticeship</b><b>ends, you want nothing more than to see</b><b>what lies beyond the portals</b><b>that connect to the rest of</b><b>Bandle City. But when a party you attend</b><b>goes horribly wrong, the</b><b>portals collapse and everything</b><b>is thrown into chaos. So that actually is</b><b>pretty loaded right there.</b><b>Yeah. Yeah, I didn't realize</b><b>there'll be some like world ending plot</b><b>going on. I thought you</b><b>were just gonna farm stuff.</b><b>Yeah. Wow. Yeah. So I mean, it looks like</b><b>there's gonna be a</b><b>story. I don't know if it's</b><b>I don't know if it's canon or not. Like</b><b>we'll have to see that. I mean, there's a</b><b>they haven't said anything yet. Like they</b><b>got the whole you know, they're</b><b>consolidating the lore.</b><b>They're doing that. But then Bandle Tail</b><b>probably started. It's very</b><b>possible Bandle Tail started</b><b>development and writing everything before</b><b>they made that</b><b>decision. Who knows how long</b><b>has been in development for. So that's</b><b>that's up in the air. If I think</b><b>I think Bandle Tail is the last like</b><b>piece of Runeterra content that we're</b><b>going to see that may</b><b>or may not be canon.</b><b>That's interesting. And so that and then</b><b>also I so it definitely is</b><b>the last piece that I think will</b><b>a lot of the other stuff going forward is</b><b>definitely going to</b><b>be canon. Yeah. This is</b><b>the last time it was she was she and even</b><b>the only one that we</b><b>know for sure from Riot</b><b>Forge that is canon is Song of Nunu.</b><b>Yeah, true. But going back to what</b><b>they're saying here,</b><b>they're saying you're in this area and</b><b>these using portals to connect to the</b><b>rest of Bandle City.</b><b>So I guess Bandle City might be a lot</b><b>bigger than we thought it</b><b>was. I always thought Bandle City</b><b>was one thing. Well, maybe that was an</b><b>actual like a city like you.</b><b>Yeah, Bandle City was the size</b><b>of like Chicago. Yeah, I thought it was a</b><b>city, which is fair. Like</b><b>I get that. It's literally</b><b>called Bandle City. But yeah, but it's</b><b>almost like a country. Yeah, Bandle City.</b><b>Yeah, I imagine it's</b><b>more like an actual proper like, yeah,</b><b>like country size, like</b><b>landscape that we're working</b><b>with here. And there are towns within it.</b><b>Yep. And then they're also</b><b>talking about these portals</b><b>if you're wondering, your dolls are very</b><b>big on portals, because</b><b>when Tara is actually linked to</b><b>the spirit realm, there it's linked to</b><b>Bandle City in a lot of different places.</b><b>And there's pathways</b><b>that really mortals don't often see. But</b><b>they open under like specific</b><b>circumstances, but you need to</b><b>be able to read and interpret the</b><b>language of the Lord of the orders to use</b><b>them. So portals have</b><b>always been a big, a big thing when it</b><b>comes to your dolls and</b><b>whatnot. And they have even the</b><b>Bandlewood, which is the Bandlewood is</b><b>portals that shift over time. But they</b><b>stay Bandlewood stay</b><b>rooted in a single location. So unlike</b><b>other portals that are moving around,</b><b>the Bandlewood is pretty stationary. And</b><b>the magic of the spirit realm kind of</b><b>because it's stationary,</b><b>ebbs and flows there. And so you kind of</b><b>see like, almost like</b><b>Bandle City is leaking,</b><b>the magic of Bandle City in the spirit</b><b>realm is leaking into our</b><b>world. And so like the fauna is</b><b>different and stuff. Oh, we got some</b><b>like, like distortion</b><b>of reality through these</b><b>Bandlewood portals. That's pretty cool.</b><b>Yeah, your dolls are interesting.</b><b>Oh, I love yours. I love everything about</b><b>them. Magical little</b><b>dudes, they're great. And I love</b><b>that they're so nonsensical right now.</b><b>Like we know so little</b><b>about how you really do.</b><b>Like, yeah, the whole like the whole</b><b>spirit world, like we know</b><b>nothing about it. And the Bandles</b><b>have their freaking capital origin area</b><b>of coming from they come from</b><b>there. We know nothing about</b><b>it. It's so good. But you said there's</b><b>like, certain conditions</b><b>to these portals opening,</b><b>I assumed it was completely chaotic. I</b><b>assume it was completely random.</b><b>Oh, okay. No, there's so there's some</b><b>portals that only open with</b><b>basically a series of specific</b><b>gestures. These are secret portals. Not</b><b>everyone is able to find</b><b>them. Not everyone is able to</b><b>read them and not everyone can even open</b><b>them. And they're usually</b><b>there's an there's an image,</b><b>right? If you go to the Bandle City page</b><b>on the Runeterra map, do you look at</b><b>geometry of transit,</b><b>like that particular portal is in a deep</b><b>cavern and it only shows</b><b>up when there's low tide.</b><b>It reveals the pattern of the runic</b><b>circles, which fills the annotations with</b><b>seawater. And then you</b><b>could see it. But even then, I mean, you</b><b>have to go to read the</b><b>incantation to be able to use it.</b><b>My God. So that's how secret this stuff</b><b>is. You got to your little</b><b>your little sometime get back,</b><b>like spend so much time in Runeterra,</b><b>they forget how to</b><b>get back to Bandle City.</b><b>I didn't even know how that happened.</b><b>Yeah, there's that one</b><b>example, which like there just in</b><b>Runeterra. Yeah, that's it. They don't</b><b>even know how to get back.</b><b>Like a made secret is that your</b><b>little and she's like, I don't even</b><b>remember. I barely spent any</b><b>time with the orders. I don't</b><b>remember how to get back to Bandle City.</b><b>She's just living among</b><b>the amongst the the mages of</b><b>Demacia. The heck, dude, that's that</b><b>doesn't even care. But yeah.</b><b>Oh, I'm sure the girls get lost.</b><b>You know, like you can always I think in</b><b>her case, she's probably</b><b>not going to find another</b><b>yordle anytime soon. But I'm sure you</b><b>find another yordle and</b><b>just be like, you know,</b><b>I'm a yordle. You're a yordle. How do I</b><b>get back? You're all yordles.</b><b>Please show me a portal. Show me the</b><b>closest incantation.</b><b>I mean, there really aren't too many</b><b>yordles in our world, though, when you</b><b>really think about it,</b><b>you got who you've got. I mean, they come</b><b>they come to our world,</b><b>they spend time in Runeterra,</b><b>but a lot of them do go back. There's</b><b>only a few that I know</b><b>of, such as Heimerdinger,</b><b>that spend a lot of time in in Runeterra</b><b>and never go back. Oh,</b><b>some of them come come and go.</b><b>Like Tristana comes and goes. Vygar is</b><b>pretty much he was here for</b><b>a while, but now he's back in</b><b>Bandle City. I don't I don't remember</b><b>Rumble ever coming to</b><b>Runeterra, although I'm sure he has</b><b>like Teemo, Corki Lulu, all these yordles</b><b>kind of come and go versus</b><b>there's the one in Demacia.</b><b>I always forget her name, who's kind of</b><b>permanently she's in Demacia.</b><b>And then Heimerdinger is permanently and</b><b>then there's another one, too.</b><b>Is Poppy a Demacia? Poppy, that's the</b><b>one. Yeah, yeah, yeah.</b><b>She's from she's in</b><b>Demacia. Like she's not even.</b><b>She's very Demacian. Like she she does</b><b>not look like she's going</b><b>back to Bandle City anytime soon.</b><b>Yeah, she's not even in the game. Like</b><b>you won't see Poppy or Heimerdinger.</b><b>Yeah, I believe it.</b><b>That's just wild, though.</b><b>Oh, I wonder how much that's inspired by</b><b>by the elves in</b><b>Tolkien's work, Lord of the Rings</b><b>specifically, you</b><b>know, like the elves in the</b><b>actually yearn to go back to the the land</b><b>of the elves, which is the sailing west.</b><b>You know, that's the whole like Aragorn</b><b>and his love is an elf.</b><b>That's like their whole thing. She has to</b><b>go back west. She uses not to.</b><b>And they lose their immortality if they</b><b>stay there too long before going.</b><b>Yeah, that's a very interesting</b><b>connection. I don't know if yordles</b><b>losing their immortality.</b><b>They're very they're not immortal, but</b><b>they have a very long lifespan.</b><b>Like they look at you if you when you</b><b>guys watch arcane, right, you see</b><b>Heimerdinger talk to</b><b>man, a victor, and he talks about Victor</b><b>and he's like, you know,</b><b>sometimes I lose sight of</b><b>how short mortal lives are.</b><b>And you know, because that's one of the</b><b>thing Heimerdinger,</b><b>he's very cautious, right?</b><b>That's one of the things about Hextech is</b><b>they're advancing too fast in arcane.</b><b>He's like, you guys need to slow down.</b><b>This is magic. This could be dangerous.</b><b>I've seen magic destroy worlds because he</b><b>was around for the rune wars.</b><b>So this guy knows magic is very</b><b>dangerous. And so now they're</b><b>experimenting with Hextech and he's</b><b>like, we need to slow down. But Victor is</b><b>trying to speed things up</b><b>because Hextech is is what he</b><b>wants to save his life. Like he said, it</b><b>has a debilitating</b><b>condition. He's going to die.</b><b>And Heimerdinger acknowledges this at the</b><b>end when he meets with</b><b>Victor, he's like in zon.</b><b>And he says, you know, I forgot the exact</b><b>line, but he does say,</b><b>I forget how short mortal lives are, you</b><b>know, to me, I live hundreds of years.</b><b>So waiting a little bit</b><b>doesn't matter. And even even</b><b>Jace acknowledges the beginning. He's</b><b>like, this guy wants to wait forever,</b><b>but he because he lives so long, like we</b><b>mortals, we humans don't have that long.</b><b>Like we need to advance during our</b><b>lifetime. We can't just</b><b>have everything go. Yeah,</b><b>it's like they talk about it more than a</b><b>couple of times in the story of Arcane.</b><b>Oh, that's pretty philosophical. Holy</b><b>damn. The yordles get deep. I mean,</b><b>I guess when you're that old, yeah, you</b><b>start out, you see some</b><b>things like the rune wars.</b><b>Yeah, yeah. That will definitely. Yeah.</b><b>That'll make you a bit more cautious,</b><b>a bit more rugged of a yordle. I can see</b><b>that happening. And so</b><b>funny, because yorals are so</b><b>they come off as so whimsical and almost</b><b>like like childlike, you know,</b><b>with just like how cheerful they can be</b><b>and stuff. But then it's like, yeah,</b><b>they've they've</b><b>probably been through a lot.</b><b>I wish they're bad for Vygar. Man, dude.</b><b>Yeah, there's like the Vygar.</b><b>Yeah, um, Vygar or Vygar. I'm probably</b><b>butchering his name. I'll get it right.</b><b>If I ever do a lower video, he spent all</b><b>that time in Demacia and prison.</b><b>Oh my God. Like now thinks he's evil and</b><b>he tries to be evil, but</b><b>people still think that he's not</b><b>really evil. He just that's so sad. He</b><b>wants to be evil, but</b><b>he's having trouble.</b><b>Like he wants his like big</b><b>like like evil revenge story.</b><b>But yeah, have it in him. That's so sad.</b><b>Exactly. What the heck?</b><b>Yeah, because they imprisoned him</b><b>for a long time. Little dude, that's</b><b>that's just rough. Now.</b><b>Now I feel sorry for him.</b><b>Now I feel like I'm being mean. Yeah,</b><b>he's a he's a really interesting</b><b>character. I'm excited to see</b><b>more of him in Bandle Tail. Yeah. Oh,</b><b>does he voyage back to</b><b>Bandle City ever? Like,</b><b>do we know that of him? Oh, he's in</b><b>Bandle City. He went back</b><b>after he like finally made it out</b><b>of Demacia. He went back to Bandle City</b><b>and I don't even know if</b><b>he wants to come back unless</b><b>it's like to destroy the world. Oh, Andy,</b><b>that's so sad. Like he</b><b>just went home afterwards.</b><b>That's my God. All right. I know. I don't</b><b>know what kind of him</b><b>is. I think overdue.</b><b>Yeah, I agree. I need some closure. Make</b><b>give him all of the</b><b>happiness he needs. Riot,</b><b>please, for my sake. So I can sleep at</b><b>night. That's so sad.</b><b>Yeah. Yeah. There are some more</b><b>pretty like Tristana story is not that</b><b>sad. You know, he's just</b><b>happy. The rest of them are like</b><b>what you're saying, right? Yeah, like</b><b>most like you're generally</b><b>kind of like hearted. Timo is</b><b>the definition of like, yeah, he's just</b><b>like a light hearted</b><b>Yordle. He's just a happy guy.</b><b>He's just work out. Yeah. Yeah. Yeah.</b><b>Things just work out.</b><b>You play my flute. Yeah, see that that's</b><b>the kind of girl that</b><b>does not go to ruin Tara</b><b>is the team because he always he always</b><b>returns to. Yeah.</b><b>Yeah. If I were a Yordle,</b><b>I don't think I'd be spending too much</b><b>time in terror. I'm going</b><b>to be honest. That place</b><b>there's a lot going on there. All right.</b><b>They got a lot more</b><b>problems than I would need.</b><b>I'm going to live in Bandle City. I think</b><b>we MMO drops. I'm not</b><b>leaving Bandle City.</b><b>I hope it's in the game. I hope that they</b><b>have like sub</b><b>subsections of these regions.</b><b>Um, I hope there is a Bandle City</b><b>expansion because I think</b><b>there's a lot to be in the city.</b><b>I think I don't need to be right. Like,</b><b>yeah, like almost a city is</b><b>our hub for the spirit world</b><b>expansion, like our first journey into</b><b>there because we're allied with the</b><b>Yordles kind of thing.</b><b>Yeah. Abs I think that's like that's one</b><b>thing that's super like I</b><b>can't see it going any other</b><b>way. You know, like eventually we're</b><b>going to explore the spirit world.</b><b>There's no way we don't</b><b>and the handle city just makes too much</b><b>sense to have as a as like a</b><b>hub for everything going on</b><b>that expansion. If they go that route,</b><b>who knows what the seven</b><b>dude, they might not even do</b><b>capital cities during expansions. That's</b><b>just kind of something we</b><b>assume from so many other</b><b>MMOs. Every other MMO does that. But who</b><b>knows? But that's just my</b><b>guess is spirit world expansion,</b><b>Bandle City main hub. And hopefully if</b><b>you make a Yordle in the</b><b>vanilla game, you still like at</b><b>least start out in Bandle City, you know,</b><b>do like some like, like a</b><b>small chunk of Bandle City</b><b>before you take a portal. Yeah, like a</b><b>little area, a little starting area</b><b>before you go back to</b><b>the room terror. Yeah, like as a Yordle,</b><b>not being able to go to</b><b>Bandle City, that would hurt.</b><b>That'd be rough. Yeah. Yeah, you don't</b><b>want to you have to start in</b><b>Bandle City, I feel. And then</b><b>you can kind of take a portal into</b><b>Runeterra. And same thing goes for the</b><b>Frolljord. I don't think</b><b>that there's a lot of directions that</b><b>they could go. I have a</b><b>whole video on it. They could</b><b>definitely include all of Valoran. But</b><b>the Frolljord's got so</b><b>much lore and so much going on</b><b>with the Watchers and the Yetis. And</b><b>there's so much story.</b><b>Yeah, I do shamans and all this.</b><b>There's a lot going on in the Frolljord.</b><b>You need expansion. Yeah,</b><b>absolutely. The past like month,</b><b>you've just been doing Ornn and Volibear</b><b>stuff. And there's so</b><b>much. And that's all.</b><b>I moved on. I was like, OK, that's enough</b><b>Ornn and Volibear. Like,</b><b>I'm not going to do every</b><b>single short story. Let's just get past</b><b>it. Come back to that one.</b><b>Because oh, and that's like,</b><b>not even just like, that's a small, tiny</b><b>speck of the Frolljord,</b><b>right? Like, you could talk about</b><b>the Frolljord for maybe like five hours</b><b>straight and never mention</b><b>Ornn or Volibear. Yeah. And</b><b>there's so much that they do in the</b><b>Frolljord. It's crazy. That</b><b>continent is way too much going</b><b>on. That section of the world. Yeah. But</b><b>I still want to be able to</b><b>play. I feel I really feel</b><b>like a shaman. I know we're not supposed</b><b>to. We're not talking about</b><b>classes that have this today.</b><b>But there's a class that I think would be</b><b>really good for the game is a shaman,</b><b>like a Frolljordian shaman, where you're</b><b>kind of tapping into the</b><b>nature. And by the way,</b><b>when you talk about a Frolljord shaman,</b><b>those are they train</b><b>under Ude here. A lot of them,</b><b>they follow Ude, a lot of them, but they</b><b>kind of tap into the spirits</b><b>of nature. And that doesn't</b><b>just mean Frolljord, although they're</b><b>from the Frolljord.</b><b>Eventually, Ude does go to Ionia,</b><b>and he taps into the nature spirits in</b><b>Ionia. And so like, if</b><b>he's in Ionia, he's, you know,</b><b>using the spirits of Ionia, those kind of</b><b>animals or whatever. But I</b><b>think that's a cool class. And</b><b>like being able to shift between the</b><b>different animals kind of</b><b>thing would be very cool.</b><b>And so I would hope that even if</b><b>Frolljord isn't included,</b><b>it's like a little starting</b><b>area in the Frolljord. You meet Ude here,</b><b>you train under him for a</b><b>little bit, and then you</b><b>move on to Runeterra. Same thing with</b><b>Bandle City, like that kind of vibe.</b><b>Yeah, yeah, I agree. It's something that</b><b>we've seen other MMOs do.</b><b>And I always think it works</b><b>out surprisingly well. Like I'm always</b><b>worried of like, cutting</b><b>players off from the rest of the</b><b>world, you know, but in the case of a</b><b>starting zone, it's like</b><b>perfect. Because if anything,</b><b>you're just going to see other level one</b><b>to 10 characters that are</b><b>either the same race or the</b><b>same class as you, or maybe even both.</b><b>You know, do one where it's like, Oh,</b><b>yeah, these are my peeps.</b><b>That that's my fellow yordles. There they</b><b>are. This is what they're</b><b>like, you know. So it kind</b><b>of secludes you before opening you up to</b><b>the world. And then you</b><b>start seeing like, Oh, all these</b><b>other different places. This is so</b><b>different from Bandle City. What the why</b><b>is everything so spiky</b><b>in this city, you know, that kind of</b><b>stuff is like, I love I</b><b>love the idea of little, little</b><b>starting zones that just give you a lot</b><b>of flavor for whatever your race or</b><b>classes and Runeterra,</b><b>especially because Runeterra can</b><b>definitely do that for just</b><b>how different every location is,</b><b>and how different all the cultures are. I</b><b>can totally feel</b><b>connected to it. You like that's</b><b>your initial connection to the world.</b><b>Like, okay, you're let's say</b><b>that you are the shaman in the</b><b>Froljord, and you leave the Froljord.</b><b>Later on, when you see another shaman,</b><b>you're like, Oh, yeah,</b><b>you know, we both started in that area in</b><b>the Froljord. And now</b><b>we're all the way down here in</b><b>Shudima. But the same thing goes with a</b><b>yordle. Like, you know,</b><b>you're out in the world and you</b><b>see another yordle and you're like, Oh,</b><b>yeah, you know, we're both</b><b>from Bandle City. That's pretty</b><b>cool. Yeah, I mean, like, I've just been</b><b>plenty of people who just</b><b>like, don't know about like the</b><b>yordles or Demacia going into it. And</b><b>they're just gonna pick whatever looks</b><b>cool. And then you get</b><b>to see what that choice actually means.</b><b>You know, exactly. Yeah, dude, you get</b><b>that flavor of like,</b><b>all right, I'm a yordle. That means we're</b><b>in this bright, happy</b><b>sunshine land full of other fluffy</b><b>little creatures. And we make fun robot</b><b>technology sometimes. Sometimes we got</b><b>little woodland homes</b><b>and it's amazing. Like you just get that</b><b>vibe before before you</b><b>actually see the rest of it. I</b><b>love that idea. I'm really into the idea</b><b>of cool little starting zones.</b><b>Absolutely. Yeah, that way</b><b>we get Bandle City without actually</b><b>getting all Bandle City for an</b><b>expansion later on where they</b><b>can actually do it justice. Exactly.</b><b>That's was literally about to say you</b><b>still feel like that's</b><b>you still feel like the world is complete</b><b>without the world</b><b>being complete. Yeah. Okay,</b><b>Bandle City is in the world. I've seen</b><b>it. Even though I can't explore it.</b><b>Probably or it is still</b><b>a part of the world. I've seen it even</b><b>though I left. I'm no longer</b><b>there, but I see those snow</b><b>covered mountains in the distance and I</b><b>know we're going to go back</b><b>to that place exists. Exactly.</b><b>So I got that. So I think is really</b><b>important. You could do that forever. You</b><b>can do that for Ionia</b><b>too. Yeah, seriously. You can do that for</b><b>stinking ish tall, dude. It's</b><b>great. And then your character</b><b>just doesn't remember how to navigate the</b><b>jungle anymore. And they die</b><b>when they try to go back in.</b><b>But other than that, it works. Yeah. I'm</b><b>sure they could think</b><b>of something creative.</b><b>Oh, absolutely. I really like to I want</b><b>to say this. They did a</b><b>great job with the way Bandle</b><b>Tale looks like the hyper saturated super</b><b>colorful world and the</b><b>super colorful characters.</b><b>Like that's what I thought Bandle City</b><b>would would look like.</b><b>Because so I'm going to read</b><b>this excerpt for you from Bandle City and</b><b>the Runeterra world map.</b><b>Let's hear in Bandle City.</b><b>It is said that every sensation is</b><b>heightened for non yordles. Colors are</b><b>brighter. Food and drink</b><b>intoxicates the senses for years and once</b><b>tasted will never be forgotten. The</b><b>sunlight is eternally</b><b>golden. The waters crystal clear and</b><b>every harvest brings a fruitful bounty.</b><b>Perhaps some of these</b><b>claims are true or maybe none for no two</b><b>for no two tale tellers</b><b>ever seem to agree on what they</b><b>actually saw. And for those that do</b><b>return, like they return and they tell</b><b>these unfettered magic</b><b>and they say that led led astray by</b><b>myriad wonders and</b><b>they're lost in like this dream.</b><b>And so this is almost what I should be</b><b>hyper, hyper saturated,</b><b>like almost beyond real.</b><b>And I feel like that's why I really like</b><b>the direction that</b><b>they went for Bandle Tale.</b><b>Yeah, Bandle Tale definitely gives off a</b><b>very like dream like vibe.</b><b>I think it's perfect. Yeah,</b><b>it looks very like like illusionary.</b><b>We're like, you don't know what the heck</b><b>you're going to see.</b><b>It like if you walk out far enough, just</b><b>walking around. Exactly.</b><b>Yeah, I agree. I love that too.</b><b>That is a vibe from Bandle City for sure.</b><b>That is just like I love</b><b>how I feel like Bandle City</b><b>gives you a little taste of what the</b><b>spirit world is going to be like, you</b><b>know, I like the spirit</b><b>world in general is going to be as</b><b>chaotic as Bandle City can</b><b>sort of be like there is some</b><b>structure Bandle City because in the day</b><b>it is like a city. You're</b><b>going to have your homes and</b><b>your shops and all that. But then you</b><b>also got some stuff that's going to</b><b>confuse you a little bit.</b><b>You have some landscapes, some like</b><b>stairways that you just don't know what</b><b>the heck's going on.</b><b>And I can't wait for the whole spirit</b><b>world to just be like that.</b><b>We're just going to be like extreme chaos</b><b>of you can't do like</b><b>sensory overload, like you said,</b><b>but just on a massive scale. That's what</b><b>it looks like that like that you're</b><b>literally floating on</b><b>an island in the clouds picking bananas</b><b>from trees that light up on</b><b>the top that the light turns off</b><b>when you when you pick the fruit like</b><b>it's that hyper saturated</b><b>like pseudo. It does feel like</b><b>if it was if you were to dream like</b><b>that's what the dream would look like.</b><b>You know, it's like,</b><b>you're only seeing this area kind of</b><b>thing. Everything else is</b><b>kind of fogged up and you're</b><b>taking these portals between different</b><b>islands. Yeah, I love it. I</b><b>think they nailed it. I always</b><b>wonder like like riot for specifically, I</b><b>was wondering like what</b><b>riot tells them to do for</b><b>stuff like this. Like did they give them</b><b>pointers of like, yeah,</b><b>this place has got to be real</b><b>confusing. It's got to make no sense.</b><b>Like, like, or something like</b><b>that. I'm like, do they just</b><b>really do the creators really know Bandle</b><b>City to a point where</b><b>they're just like, yeah, do we love</b><b>Bandle City? We're gonna make this weird</b><b>or did right specifically</b><b>tell them to do this because</b><b>either way, it's great. And I feel like</b><b>it's what I wanted Bandle City</b><b>to be just from reading about</b><b>it. Oh, I'm sure I'm sure that riot had</b><b>like some things that were</b><b>required. And I'm sure like,</b><b>so I think it's an indie company. So I'm</b><b>sure there's a lot of</b><b>creative freedom. But I bet when</b><b>they're making a lot of the assets, like</b><b>they had to be approved by</b><b>Riot Games. Yeah, oh, yeah,</b><b>I believe that. Absolutely. If I got</b><b>around a lot of stuff by them. Yeah, it's</b><b>honestly going to be</b><b>a good year. We've got Bandletail coming</b><b>out. We got Arcane Season</b><b>Two coming out towards the end</b><b>of the year, I think in November. And I</b><b>want to actually talk to</b><b>you about that too, that I did</b><b>not mention at the beginning. And then we</b><b>also got the Riot of Mmo</b><b>news, which is going to happen</b><b>this year. I'm confident. Yeah,</b><b>inevitably. Yeah, yeah,</b><b>yeah. Inevitably. 24 baby.</b><b>Well, maybe we'll save Arcane Season Two</b><b>for next time. So I didn't even mention</b><b>it at the beginning,</b><b>but we will talk Arcane Season Two in the</b><b>next episode. Oh, yeah.</b><b>There's a lot to go over with</b><b>that, especially I'm working on some some</b><b>videos for Singed and for Warwick</b><b>Warwick. So stay tuned</b><b>for those. And yeah, and so I think we'll</b><b>talk more Arcane Season Two</b><b>next week. Yeah, absolutely.</b><b>Sounds like a plan. Be there. All right,</b><b>so I want to know which direction you</b><b>want to go. Do you want</b><b>to go into beasts we may see in the Riot</b><b>of Mmo? What we killing? No,</b><b>do you want to go about this</b><b>turn based strategy game set in</b><b>Runeterra? Ooh, both of those are topics</b><b>that I can talk to hell</b><b>and back. I have opinions on both of</b><b>these extensively. Tell you</b><b>what, how much time we have.</b><b>We can talk about enemies and we'll see</b><b>how long that takes before</b><b>what my rant juice is over.</b><b>Because oh my God, turn based RPG. God, I</b><b>played too many and I have</b><b>some that I love and some</b><b>that I hate and I hope Riot makes one</b><b>that I love. Yeah. All</b><b>right. So as far as enemies go,</b><b>what what are you thinking for? Like, I</b><b>think I mentioned this</b><b>once before. It's kind of</b><b>difficult with what they have written so</b><b>far, but I always want to</b><b>know about the little enemies.</b><b>I always want to know about when I'm like</b><b>level 10, who am I hurting?</b><b>Whose life am I ending at level</b><b>10 when I can barely swing a sword? You</b><b>know, I imagine we're</b><b>going to have this pair of like</b><b>animals. Yeah. I imagine they're like,</b><b>yeah, what are you going to kill in</b><b>Vandal City? You know,</b><b>are you going to be killing a Kraken?</b><b>Because you're probably</b><b>not. You're probably not. I'll</b><b>tell you what you're going to be killing.</b><b>If you're in if you're in if</b><b>you're in Bilgewater, right?</b><b>Yeah. And you're starting off in</b><b>Bilgewater. You're a</b><b>pirate. You're all excited. You're</b><b>probably going to be killing some powder</b><b>monkeys. OK, that's your first target.</b><b>Look, they stole our cannons.</b><b>Why don't you go get it back?</b><b>I do want to say this, too, that there's</b><b>this website called</b><b>the right of a mo.com.</b><b>They have a great list of like all that.</b><b>This is this bestiary of a</b><b>bunch of creatures that you</b><b>could be you might see in the right of a</b><b>mo. A lot of it's from Legends of</b><b>Runeterra. And I'm going</b><b>to link to that underneath this video. So</b><b>if you guys want to see some of the</b><b>beasts that we don't</b><b>mention, you know, go and check it out.</b><b>But Bilgewater. Yeah, not</b><b>sponsored. I just love the</b><b>guy who makes the right of mo. Yeah, that</b><b>guy is thorough. Yeah. So</b><b>like there's powder monkeys.</b><b>Obviously, you're not going to be</b><b>fighting. You know, if</b><b>you're in Zaun, I think you'll be</b><b>fighting some rats, maybe some like those</b><b>are the kind of creatures.</b><b>OK, so let's say that you're</b><b>starting in Bilgewater. Let's stick</b><b>there. I think you'll see powder monkeys</b><b>and probably wharf rats.</b><b>Powder monkeys are really just they're</b><b>just monkeys. They're I</b><b>don't think there's a lot.</b><b>They're like they're like mischievous.</b><b>They kind of have that vibe.</b><b>I think you can tell from the</b><b>name like powder monkeys are they they</b><b>kind of they provide actually</b><b>some useful magical enhancing</b><b>gunpowder properties. So there's some</b><b>little bit about them. But so they do</b><b>have a little bit of</b><b>magic to them. But those are the kind of</b><b>things they will be</b><b>fighting. And then wharf rats,</b><b>wharf rats are a hybrid of both rat and</b><b>shark. So that's interesting. I don't</b><b>know how those mated</b><b>where threats exist. Yeah, what kind of</b><b>like like like druidic abomination did</b><b>they create over there?</b><b>So they actually are good. They help dock</b><b>workers keep the wharf</b><b>clean. And if you don't know what</b><b>the wharf is, basically all these guys,</b><b>these crazy guys go out</b><b>and they they farm these sea</b><b>monsters out at sea. And when they kill a</b><b>huge, a huge catch, you</b><b>know, they bring it over to the</b><b>wharf and the slaughter docks and they</b><b>kind of piece it up and sell</b><b>it. And so that's where you'll</b><b>see wharf rats. And if they're not being</b><b>helpful, you know, maybe you</b><b>have to take a few of them out.</b><b>But they are the size of dogs. Oh, and</b><b>they they do attack. So maybe</b><b>that'll be after after you get</b><b>the cannonballs back from the powder</b><b>monkeys, you'll be called over to help</b><b>with the wharf rats.</b><b>Yeah, I think about that. I see it</b><b>happening. All right. You and me, I think</b><b>I don't know if it's</b><b>just like the me loving stranglethorn</b><b>veil from World of</b><b>Warcraft, just like a massive jungle</b><b>that's just dangerous is all heck and</b><b>back. But I a part of me hopes that</b><b>Bilgewater is a later</b><b>zone, not like not like endgame, but</b><b>somewhere in between. You</b><b>know what I mean? Like not like</b><b>like like I don't know if people just</b><b>start out in Bilgewater, but</b><b>at the same time, I'm guessing</b><b>if there's like a buccaneer class or</b><b>anything like that, anything pirate</b><b>related, people might want</b><b>to start off in Bilgewater. But at the</b><b>same time, I feel like Bilgewater</b><b>deserves to be more dangerous</b><b>than say, like the outside of Demacia,</b><b>just like the open green</b><b>fields. You know what I mean?</b><b>Here's what I will say about Bilgewater.</b><b>Bilgewater is bigger than people think.</b><b>You cannot even explore all of</b><b>Bilgewater. It'd be like there's the</b><b>whole Buuru area, which is</b><b>Elawis of the Buuru. There is Bilgewater,</b><b>the city. I would like to</b><b>see them maybe have a piece of</b><b>Bilgewater present and maybe, you know,</b><b>because then then you</b><b>could have like a little bit of</b><b>the shadow isles seeping in, you know,</b><b>some undead threats kind of thing coming</b><b>into coming into the</b><b>game. Yeah. But keep the Buuru area</b><b>completely isolated. You can't explore</b><b>it. The Buuru people</b><b>don't want you there. It's just like</b><b>almost like what's in Ruined King. And</b><b>that's it. Oh, okay.</b><b>Stay away from all the Buuru stuff. Yeah.</b><b>Yeah. Yeah. We just stick</b><b>to like the docks mostly of</b><b>like just like the general piratey city</b><b>area. Mm hmm. Okay. I can</b><b>see that because I like the</b><b>whole dude promise every zones just so</b><b>damn good in Runeterra. Like I</b><b>feel like Bilgewater just has</b><b>so much going on too. I'm just like</b><b>Bilgewater is way too cool for us to not.</b><b>Yeah. Every zone has</b><b>a lot going on. Like even if you put</b><b>Demacia and Noxus, you can absolutely</b><b>have a Demacia expansion</b><b>where you head into the catacombs where</b><b>they're torturing mages. Oh,</b><b>yeah. It have just some like</b><b>massive like magic outbreak of some kind</b><b>of Demacia, right? Some</b><b>kind of like rebellion</b><b>against this whole regime going on there.</b><b>Like I definitely I hope</b><b>we see like massive changes</b><b>like that in the world. Like, you know,</b><b>like because like looking</b><b>back at World of Warcraft,</b><b>right? Like how long is the capital city</b><b>of the gnomes and World of</b><b>Warcraft? How long has that</b><b>been not accessible? Like a year. Yeah,</b><b>like. Like no, no, no,</b><b>we're on it. We can't go back in</b><b>there, right? They just recently gave us</b><b>back one city that was gone</b><b>since like it was never there</b><b>to begin with since like two thousand</b><b>like seven. What city is that? Gilneas.</b><b>I'm not I'm honestly</b><b>I'm not up to date anymore. Wow. That's</b><b>why I'm not up to date</b><b>anymore. I didn't I'm not even aware.</b><b>Oh my God. I know they do give us</b><b>Gilneas. It's like a half capital city.</b><b>It's not like a real</b><b>capital city, but I'm hoping. Oh, really?</b><b>Yeah. So like stuff, big</b><b>things like that don't really</b><b>change too often in game like in game</b><b>like World of Warcraft. And I think it's</b><b>because the devs are</b><b>afraid to make big changes without making</b><b>people mad. You know what I</b><b>mean? Like even in the case</b><b>of like how we lost under city, like a</b><b>capital city in World of</b><b>Warcraft. Same with Teldrassil.</b><b>You know, we lost two capital cities, but</b><b>you don't really lose</b><b>them. You can just go back.</b><b>And they're still there. You just go back</b><b>in time. And they're still</b><b>there. But like, I hope Riot</b><b>commits more to stuff like that, where if</b><b>there is like, you know,</b><b>a big like magic outbreak,</b><b>some big rebellion and Demacia, I hope</b><b>that permanently changes</b><b>Rentera and like. Yeah,</b><b>sometimes you have to miss stuff. Yeah,</b><b>exactly. Like sometimes</b><b>you have to say like, man,</b><b>if it I remember that it was going to</b><b>die. Yeah, dude. Yeah. Like</b><b>you can't let the world stay the</b><b>same forever or else nothing new will</b><b>happen and people will move</b><b>on. I know I would move on</b><b>eventually if nothing changes in Rentera.</b><b>And we just like, yeah,</b><b>constantly go on to the next</b><b>landscape. That's the new expansion. Then</b><b>we go into the next</b><b>landscape. That's the new expansion.</b><b>It's like it's exciting the first couple</b><b>of times, but by like the</b><b>fourth or fifth time where we're</b><b>just going to a new area, nothing else is</b><b>changing. It's like, yeah, dude. OK.</b><b>How do you feel about new players then,</b><b>though? So like a new player. OK, so</b><b>we've been playing in</b><b>the world of Rentera for like five years,</b><b>and we're way beyond, you</b><b>know, those initial starting</b><b>zones. Everything's changed. So do they</b><b>have to kind of revamp the</b><b>starting for those new players?</b><b>Because technically, let's let's say for</b><b>Udeir, right? We started in</b><b>the Freljord. We're working</b><b>with the shamans and all this stuff. And</b><b>then later on, I mean,</b><b>we're exploring the Freljord at</b><b>that point and everything that Udeir said</b><b>about, you know, going to</b><b>Rentera doesn't make sense anymore.</b><b>Yeah, I definitely think that's why I</b><b>feel like, yeah, sometimes</b><b>you do need a little bit.</b><b>But I think. I think it's OK to change</b><b>the world for your</b><b>character, where your character is</b><b>kind of you're advancing the story, your</b><b>world is changing. And</b><b>if you want to replay</b><b>like some of the old stuff, I don't know,</b><b>man, this is a tough. It's</b><b>so difficult because look</b><b>at the problem. I see where you're coming</b><b>from. They have classic plus. Yeah.</b><b>People are going to want to play through</b><b>that old stuff. But yeah,</b><b>you do want the world to change</b><b>and you want to say, man, that was nice</b><b>when it happened. Yeah.</b><b>And that's the thing is that</b><b>even if like in the case of World of</b><b>Warcraft, you know, if they do change</b><b>like like, let's say,</b><b>you're like one of the cap, one of the</b><b>big capital cities like Orgrimmar,</b><b>a major capital city that everyone hangs</b><b>out in. Let's say that</b><b>changes forever in some way</b><b>permanently. If they give you access to</b><b>the old version and you</b><b>can swap between them,</b><b>everyone's going to be in the old</b><b>version. Everyone's going</b><b>to sit in the old version.</b><b>And it's just it just gets tiring after a</b><b>while, though. Like, yeah, it does.</b><b>Like stagnation makes the players</b><b>comfortable. But it also makes things</b><b>boring and players are</b><b>not going to stick around even if they're</b><b>comfortable. You know</b><b>what I mean? No, I would</b><b>agree with that. Like it's a very</b><b>difficult thing because I think that</b><b>would piss people off,</b><b>though. Right. People are going to be mad</b><b>when things change, like</b><b>regardless. Yeah, people are</b><b>good. People are going to be mad when</b><b>things change, but things</b><b>have to change. So you have to</b><b>change them in a way that people can</b><b>still go back excited about. But yeah,</b><b>even though they can go</b><b>back, are they just going to go back and</b><b>then you did all that work</b><b>for nothing because everyone</b><b>just goes back. Yeah, but then I like the</b><b>world changing where the</b><b>whole world is changing. Like</b><b>one thing I don't like is it's new</b><b>expansion, new world. Here you go. This</b><b>is your little section.</b><b>Yeah, this is your little island for two</b><b>years. Get ready for the</b><b>next one in the next two years</b><b>from now. Yeah, no, I hate that. It's</b><b>like it's fun the first</b><b>couple of times. You just kind of</b><b>get bored of it after a while. It's the</b><b>same song and dance every expansion. I</b><b>hope it doesn't fall</b><b>down that hole with the room, terror,</b><b>MMO, because it's also very</b><b>easy to when you look at the map</b><b>of run terror. Right. Like it's so easy</b><b>to just hop over to Ionia</b><b>and just be like, this is the</b><b>Ionia expansion. You will spend the next</b><b>two years only in Ionia</b><b>while the rest of run terror is</b><b>frozen for no reason. Everyone's going to</b><b>kind of stagnate except for</b><b>Ionia. It's super easy to fall</b><b>into that hole. But I hope Riot Games, I</b><b>hope that dev team is</b><b>smart enough to be like,</b><b>you want a living, breathing world for</b><b>your MMO. That's what keeps it</b><b>interesting. That's what</b><b>keeps it alive. That's what keeps people</b><b>coming back years after</b><b>they've made their character.</b><b>You know what I mean? Yep, yep. So one</b><b>thing I want to I want to say</b><b>about two about Bandle City.</b><b>So talking about this going back and</b><b>exploring the old zones and not just</b><b>letting them stagnate</b><b>and have them ever changing. So Bandle</b><b>City, we're talking</b><b>about those portals, right?</b><b>Where you can take these like unseen</b><b>gateways to all over run terror and</b><b>there's like Bandle with</b><b>locations and portal locations all over</b><b>run terror, but you need to know the</b><b>Yordle language to be able</b><b>to use them. Yeah, I would love to see</b><b>that as like a canon form</b><b>of travel at some point. Like</b><b>when we have the Bandle City expansion,</b><b>right? Yeah, like we're able</b><b>to have this separate skill</b><b>tree of Bandle portals and Bandle</b><b>language where you're learning the</b><b>language of the Yordles.</b><b>And if you are a Yordle, you know, it's</b><b>kept out at the beginning</b><b>and you could automatically</b><b>just travel just hey, you're a Yordle and</b><b>it's okay that they're</b><b>special and you're not. Yeah,</b><b>I agree because other races and other</b><b>classes will have other</b><b>benefits that the Yordles won't have.</b><b>I think that's very important. Your</b><b>choices should matter, especially in</b><b>terms of your racing class.</b><b>And it shouldn't be like they're they</b><b>have this and we don't kind of thing like</b><b>you're not a Yordle. It's okay. Yeah. And</b><b>then it's like this whole</b><b>skill tree around it where</b><b>you you to learn the language of the</b><b>Yordles and then you use those</b><b>portals to travel back to old</b><b>zones and old places like that whole</b><b>Bandle City expansion</b><b>should be the world of Runeterra.</b><b>That's what I mean by it shouldn't be</b><b>just Bandle City. Okay,</b><b>we're exploring the spirit realm.</b><b>Then we also use these otherworldly</b><b>portals to maybe explore.</b><b>We go back to Ionia where the</b><b>spirit realm is starting to leak in and</b><b>there's some ties. Yeah,</b><b>there's ties back to everywhere</b><b>for the spirit realm. And so we use these</b><b>portals to go back to the old</b><b>places that we explored before.</b><b>Yeah, dude, I love that idea. I'm very</b><b>into that. And even just</b><b>like revisiting these characters</b><b>again and you know, seeing what they're</b><b>up to now as they fight off whatever</b><b>abominations are leaking</b><b>out of these portals. Exactly. Do you</b><b>keep the world alive? And</b><b>even like just what you said</b><b>about like, yeah, you're also going to be</b><b>special in certain ways.</b><b>Humans are going to be special</b><b>in certain ways. You're not all going to</b><b>be the same. That's another</b><b>thing of just like comfort</b><b>versus actual value and interest in the</b><b>game. You know what I mean?</b><b>It's just dude, there's that</b><b>balance need to find like obviously you</b><b>shouldn't constantly be</b><b>pulling the rug under your players,</b><b>but you should sometimes. It's the only</b><b>time things are valued as</b><b>if it took work to get it.</b><b>That's why whenever you have like</b><b>something that some player just buys, you</b><b>can just buy something,</b><b>but it's got no value. Oh, it's gotten</b><b>like someone sees you</b><b>with that. It doesn't matter</b><b>versus if someone said like you need to</b><b>survive. So let's keep let's</b><b>stick on the creatures a little</b><b>bit. Plunder crabs, they're mercenaries,</b><b>they're crustacean mercenaries in</b><b>Bilgewater, and they're</b><b>pretty smart and people hire these</b><b>crustacean plunder crabs and they're</b><b>outfitted with cannons,</b><b>right? Obviously because they're plunder</b><b>crabs and they're in</b><b>Bilgewater and they lock onto targets</b><b>and they barrage them, right? And they</b><b>kill them from a distance. Now, they</b><b>crush you. Now you could</b><b>buy. Yeah, yeah. And you know, you</b><b>remember you killed these plunder crabs</b><b>back when you started</b><b>in Bilgewater. Then you could buy a</b><b>plunder crab mount. That's</b><b>pretty cool. Okay. Plunder crab</b><b>mount, you know, it's got a little shoot</b><b>animation. It's swim speed, but it's</b><b>pretty slow. Yeah, these</b><b>crashed assets. Heck yeah. Yeah, yeah. Or</b><b>people could buy bounties</b><b>in Bilgewater on players. And</b><b>depending how much money they put down,</b><b>that'll determine how many</b><b>plunder crabs they can purchase.</b><b>And if a person is able to survive a</b><b>certain amount of plunder</b><b>crabs or a certain amount of</b><b>bounties on themselves, like they're just</b><b>walking around Bilgewater suddenly a</b><b>plunder crab attacks,</b><b>then you'll eventually be able to get</b><b>them out. Now, if that's a difficult</b><b>thing, like it's really</b><b>hard to survive a hundred plunder crab</b><b>attack because you're</b><b>isolated and you're not allowed</b><b>to really get help, then it becomes like,</b><b>damn, this guy's riding</b><b>around on a plunder crab. Yeah,</b><b>yeah. I think it's like little, even if</b><b>they see the difference, a</b><b>reused asset, even if that</b><b>literally is just a plunder crab enemy</b><b>and they just put your</b><b>character on it and that's it,</b><b>it'll still have so much value because</b><b>then they'll see you.</b><b>Now we, that guy's right.</b><b>I didn't survive a hundred plunder crabs.</b><b>You know, how do you do</b><b>it? Like, like I would</b><b>men, people are whispering him like, bro,</b><b>what'd you do to survive a</b><b>hundred plunder crabs? And</b><b>you'd be like, anytime I walked around</b><b>Bilgewater, I had a health</b><b>pot. I had my stamina boots. You</b><b>know, every time I was around Bilgewater,</b><b>I just knew that for some</b><b>reason because I would, I, I</b><b>wore this flag that said you're stupid</b><b>and people targeted me and I</b><b>knew it was coming. And so I</b><b>would just be ready and I would right</b><b>away, whenever I'd see a</b><b>plunder crab out of gear change,</b><b>just in case they, they're, they're</b><b>targeting me. I wasn't</b><b>sure. So like, you know, then,</b><b>then it becomes something cool. But if</b><b>you just sell a plunder</b><b>crab now, well, it's just a</b><b>lot. And then you look at it for two</b><b>seconds and then you log off. Exactly.</b><b>Dude, I have so much</b><b>like faith and riot to a point where I'm</b><b>scared though. Right.</b><b>Because I feel like they can do</b><b>this. No, I think if anyone's capable,</b><b>don't be scared. It's</b><b>riot. Don't be scared. Yeah.</b><b>The one we're talking about, it's riot,</b><b>dude. Yes. I genuinely</b><b>think they, I think so. I think</b><b>they can recreate those magical moments</b><b>that MMOs bring because</b><b>right now the thing is,</b><b>MMOs are always such a big commitment</b><b>that any massive company willing to do it</b><b>just kind of misses the point of a, of an</b><b>MMO, at least in the</b><b>modern day. Yeah. So I can see</b><b>riot genuinely like understanding that</b><b>kind of value of farming</b><b>plunder crabs for 12 hours</b><b>straight to get that amount. Exactly. I</b><b>believe, hey, if they can</b><b>make games like League of Legends</b><b>where that grind is miserable to, you</b><b>know, reach any kind of valuable rank,</b><b>they get it. They get</b><b>the grind. They understand it. That's why</b><b>the free to play model</b><b>worries me though. I feel like with</b><b>a subscription model, the problem is it's</b><b>impossible to resist the temptation of</b><b>selling a store mount.</b><b>I think it really is like, and I really</b><b>think the right of a mo</b><b>is going to be free to play</b><b>because rides business model is always</b><b>free to play. And I think</b><b>free to play is the right move.</b><b>I think it is correct. I think for the</b><b>player to play. Yeah, I can see it.</b><b>Because yeah, at this point,</b><b>this day and age, subscriptions really</b><b>turn people off. Like I think</b><b>even back then, right? It was</b><b>kind of like, oh, it was because like</b><b>people were that tech savvy MMOs were a</b><b>new thing. So people</b><b>were more willing to pay a subscription</b><b>for this new experience, but</b><b>not MMOs are pretty tried and</b><b>true. People understand how servers work</b><b>and that they're really not that</b><b>expensive for upkeep to</b><b>point where people do not pay $15 a month</b><b>for it. Yes, so exactly.</b><b>Yeah, people are a lot more</b><b>against subscriptions than they were back</b><b>then. And I think for the</b><b>player base, for just like</b><b>having an active player base, yeah, free</b><b>to play will double it</b><b>easily. So here's what I'll say.</b><b>Here's what I'm going to say about your</b><b>free to play model free to</b><b>play 100%. I'm okay with it.</b><b>That's the right direction. Do you do a</b><b>store mount? I'm going to</b><b>say no. And here's why. Here's</b><b>why before I went to but you have to sell</b><b>on the store. It's not make</b><b>anyone they got to make money</b><b>on cosmetics. It's perfectly okay to make</b><b>money on cosmetics. But</b><b>hear me out. If you just do a</b><b>cosmetic store, no one not everyone's</b><b>gonna like I will literally</b><b>never spend a penny. I'm just not</b><b>that's not me. I will never buy anything</b><b>from the store. I'll play</b><b>the game for free forever. And</b><b>then the only way they would do it is by</b><b>selling something on the</b><b>store that I'm willing to pay for</b><b>and it'll be like some stupid pay to win</b><b>thing, which is you</b><b>definitely cannot do that. Here's</b><b>what I will play the game at all. Then</b><b>I'm no longer a free to play</b><b>player. I'm just not a player.</b><b>Yes. So here's what I will pay for. And I</b><b>think it's the right move.</b><b>It's something similar. So</b><b>I hope that they didn't take the wrong</b><b>lesson from Legends of</b><b>Runeterra. But a battle pass</b><b>is the right move. And I and I think that</b><b>it's similar to how</b><b>World of Warcraft has the</b><b>order that store thing now where like you</b><b>earn tokens and stuff like</b><b>that. The trading traders</b><b>tenders. Yeah, trading. Yeah, traders</b><b>tenders or in legend in</b><b>League Legends of Runeterra. You do</b><b>have like the battle pass thing. Although</b><b>you got to remember the battle pass</b><b>doesn't really tie into</b><b>anything in the game. And honestly, in</b><b>Legends of Runeterra, the</b><b>big thing about it is the PVE,</b><b>like the PVE is where it's really at.</b><b>That's where the fun is.</b><b>And so it doesn't make sense</b><b>to buy purchase cosmetics when you're</b><b>playing against the</b><b>computer the whole time. Yeah,</b><b>Legends of Runeterra should honestly. I</b><b>don't know if I want to reach with that,</b><b>but I agree with that.</b><b>If people aren't seeing my cool stuff,</b><b>people don't see my cool</b><b>outfit. I don't really care.</b><b>Yeah, what Legends of Runeterra needs to</b><b>do is sell DLC, PVE</b><b>content like Hearthstone.</b><b>Like DLC, PVE content like where you're</b><b>OK, this is a whole story, a whole new</b><b>adventure in the Freljord,</b><b>all new cards, all new story mode. And</b><b>that's what you're purchasing. That's</b><b>what Legends of Runeterra</b><b>needs to do. I hope they didn't learn the</b><b>wrong lesson about battle</b><b>pass because Legends of Fear</b><b>does have a battle pass and it's not</b><b>doing the best right now. And</b><b>that's why they're refocusing</b><b>more on PVE mode because PVP is not doing</b><b>that great. And that's all I play</b><b>anyways. I play like</b><b>the PVE story mode kind of thing. Yeah,</b><b>but I hope they didn't learn the wrong</b><b>lesson because I think</b><b>a battle pass is the right move for the</b><b>right of a mode and it'll keep players</b><b>engaged. It's something</b><b>cool. It'll help you level up. And that's</b><b>something that I would be willing to pay</b><b>for. Right. And it's</b><b>almost like a monthly sub at the end of</b><b>the day because you're</b><b>paying. And then with the battle</b><b>pass, you still feel like you're earning</b><b>something. Like when I see someone who</b><b>purchased the battle</b><b>pass and got to that last level of the</b><b>battle pass and unlocks</b><b>that cool amount, that's still</b><b>something pretty cool because unlocking</b><b>every level on a battle pass</b><b>is not easy. Yeah, absolutely.</b><b>I mean like a battle pass. Okay. I do</b><b>like the idea of a battle</b><b>pass in terms of monetization</b><b>if they're not doing subscription based.</b><b>I still think subscription</b><b>based is the best method,</b><b>to be honest. Yeah, but 100%. Yeah, yeah,</b><b>but that's just me. And</b><b>definitely the player is</b><b>going to be way bigger if it's free to</b><b>play, which it probably</b><b>will be. But it will be. Yeah,</b><b>they've already mentioned it already too.</b><b>They're gonna, it's gonna be free to</b><b>play. Oh, really? Okay,</b><b>yeah, not definitive, but yeah, I guess</b><b>there's like a 90% chance,</b><b>I would say that it's going</b><b>to be free to play. It's pretty pretty</b><b>solid, but like, all right, so like</b><b>battle pass is like,</b><b>the question is, in an MMO, how do you</b><b>calculate progression of a</b><b>battle pass? Because like,</b><b>I think an obvious way is kind of like</b><b>how how World of Warcraft</b><b>does their end game content of</b><b>you know, you got your PvP that's like</b><b>measured in rank and getting</b><b>points that way. You got your</b><b>PvE content of running dungeons and raids</b><b>get you points. But at that</b><b>point, you're just kind of</b><b>grinding dungeons and raids and PvP over</b><b>and over again until you</b><b>get your battle pass complete,</b><b>compared to what we talked about earlier,</b><b>with the magic of</b><b>accomplishing something specific</b><b>that is an insane grind. You know, of</b><b>like, specifically, this</b><b>dude got a lot of bounties</b><b>put on him. People wanted him dead. And</b><b>he just wouldn't die. And</b><b>now, yeah, he has that awesome</b><b>that should be a unique thing all in of</b><b>itself. I think that there</b><b>should be cool stuff like that</b><b>where that mount is not a part of a</b><b>battle pass. It's just</b><b>you did it and you got it.</b><b>I think the battle pass you shouldn't</b><b>even have to think about</b><b>it. Like you shouldn't,</b><b>it shouldn't even be on your mind. Yeah,</b><b>like the more you play, the</b><b>further your battle pass will</b><b>go. And you'll unlock everything just by</b><b>playing. If you're</b><b>leveling, you'll unlock battle pass</b><b>points just from getting levels and</b><b>exploring new areas. If</b><b>you're an end game crafting,</b><b>doing anything will upgrade your battle</b><b>pass. You know, you have to</b><b>like account for stupidity,</b><b>like it can't be just crafting is the</b><b>fastest way. And then so</b><b>someone made 100,000 socks,</b><b>and then they make a video saying the</b><b>fastest way to level your battle pass.</b><b>Now go buy linen cloth</b><b>and crack one billion socks. Now listen</b><b>to me, guys, when you sell</b><b>these socks, you're going to</b><b>get this kind of return. And then</b><b>suddenly the auction is flooded with</b><b>socks. No one's getting</b><b>any return because we need to have a</b><b>clock is worth like 900</b><b>gold. The bots come out. Yeah.</b><b>Formant linen cloth. Exactly. And they</b><b>that's what we don't want. You have to</b><b>account for stuff like</b><b>that. But it should be just from you</b><b>playing the game that you</b><b>level up your battle pass. It</b><b>shouldn't be a thought thing. Yeah, that</b><b>that's fair. So I see you</b><b>are in that case, probably</b><b>suggesting a count wide battle pass</b><b>across all your</b><b>characters. I like that idea a lot.</b><b>I like yeah, like like you're you're</b><b>doing your weekly or whatever</b><b>the heck they're going to do</b><b>for end game progression. There probably</b><b>will be some kind of in</b><b>game progression. But let's say</b><b>it's like a weekly raid like Fama, as you</b><b>14 and like World of</b><b>Warcraft. So like you do your</b><b>raid for the week on your main, you get</b><b>battle pass points that way.</b><b>Then you hop off and go on your</b><b>all level up your alts a little bit and</b><b>just getting like</b><b>achievements and exploring and</b><b>leveling up. You get points in your</b><b>battle pass to that way.</b><b>I can see that being cool.</b><b>But then he has like 100 percent cosmetic</b><b>right of like like what</b><b>every tier be a cosmetic. Is</b><b>that what you're suggesting? Because like</b><b>for an account wide</b><b>battle pass on an MMO.</b><b>I'm not sure what you do because you</b><b>can't like really give like</b><b>you just give like currency</b><b>sometimes and you like pick a character</b><b>that gets the currency</b><b>stuff like that is like a battle</b><b>pass on a most. I see what you're saying,</b><b>but it's very like</b><b>there's some stuff that's going</b><b>to be cosmetic, but it can't all be</b><b>cosmetic items for every</b><b>single level. Yeah, exactly.</b><b>Yeah, I think that in between.</b><b>There has to be like you. So there is</b><b>cosmetic items, but then I</b><b>think you do add something</b><b>like the trading post, like why reinvent</b><b>the wheel? Like you'll get a currency</b><b>that you can save up for the</b><b>next battle pass kind of thing.</b><b>Oh, yeah, you get 100 of this currency</b><b>and you could spend it and</b><b>you could even add a little</b><b>bit of RNG in there where you like you</b><b>get like a chest, but RNG</b><b>protector is you could spend the</b><b>gold that you're getting from leveling up</b><b>the battle pass to buy the</b><b>stuff that you don't get.</b><b>You know what I mean? Like from the</b><b>trading post, whatever. I</b><b>think you'll definitely need</b><b>a currency for sure. Yeah, I agree. I</b><b>agree. specific like battle</b><b>pass currency of some kind,</b><b>which like already I feel like it's so</b><b>scary to say things</b><b>like battle pass currency.</b><b>But at the same time, I think there's a</b><b>right way to do it. We just</b><b>haven't seen it. There is.</b><b>Right. Yeah, it's 100 percent the right</b><b>way to do it. Yeah,</b><b>there's a player friendly fun way</b><b>of making that happen. It's probably not</b><b>easy. I'm sure that</b><b>takes some like serious</b><b>dedication, development time to make that</b><b>fun. But I genuinely</b><b>think it could be a lot of fun</b><b>and bring a lot of</b><b>playability, a lot of reasons to log on.</b><b>I agree 100 percent. I really hope that</b><b>that's the direction</b><b>that we go and that's</b><b>the direction that seems best to me.</b><b>That's the only direction</b><b>that I think will will work out.</b><b>Yeah, I agree. I mean, how other MMOs I</b><b>like obviously Guild</b><b>Wars 2 has done just purely</b><b>expansion based. And I think they also</b><b>have an in game shop is how</b><b>they do it. You buy expansions</b><b>and that's it. But you also have in game</b><b>shop mounts and stuff</b><b>like that. Is there an other</b><b>or does not have an in game shop? No. And</b><b>I think that you would win a lot of</b><b>credit with the look</b><b>at the end of the day, reputation is the</b><b>most important thing.</b><b>Sometimes you need to give up</b><b>the quick and easy dollar to build</b><b>reputation. I guarantee you</b><b>read. I can guarantee it 100</b><b>percent. I understand there's no</b><b>guarantees. And you talk to investors and</b><b>they're not going to</b><b>agree with what I'm saying. If you forego</b><b>the shop for cosmetic model,</b><b>if you let that go and say,</b><b>we're not going to do that, more people</b><b>will buy a battle pass and</b><b>more people will invest in a</b><b>battle pass and more people will like</b><b>say, OK, you know, there's</b><b>nothing here. This is the only</b><b>thing that I have to buy every month.</b><b>It's a battle pass. And it's</b><b>not like if you take away the</b><b>I can just buy a cool amount, it</b><b>increases the value of the</b><b>amounts that you get. And if you</b><b>put a cool amount at the end of the</b><b>battle pass, that will be more valued</b><b>because you're not just</b><b>selling equally just this cool amount, if</b><b>not cooler amount for</b><b>real cash on the store. And</b><b>because of that, it increases the value</b><b>of your battle pass and we will buy that.</b><b>If you let that go, let go of the store,</b><b>just stop it. You don't have to do it.</b><b>If you let it go, I understand it's the</b><b>easiest. It's so difficult</b><b>because you can literally print</b><b>money. You can just print it. You know,</b><b>your earnings call is</b><b>coming up. You need something</b><b>to pick me up. You just boom, you release</b><b>a little bit of a</b><b>store amount on the store.</b><b>Oh, yeah. And you're good money. Yeah.</b><b>But I get it. And you're</b><b>a company of your game.</b><b>Yeah. But I'm telling you right now,</b><b>that's the best direction</b><b>I can think of personally.</b><b>And they may be thinking of something</b><b>completely different, not a</b><b>battle pass, not a store. And</b><b>maybe if I sat down and thought about it</b><b>for hours. Yeah. But in</b><b>my opinion, that's the best</b><b>route. If you let go of the store and you</b><b>release a battle pass once</b><b>a month and just have people</b><b>buy that, that's the way to go. Dude, I</b><b>have to agree with you.</b><b>I think it wouldn't be</b><b>the easiest way. I think it would</b><b>definitely be like it would take some</b><b>time to figure out for</b><b>sure to make a battle pass that's</b><b>genuinely entertaining and</b><b>genuinely engaging and fun to</b><b>get through that actually make people,</b><b>you know, look positively on it and get</b><b>on to play and level</b><b>up their battle pass. I can imagine it's</b><b>not easy, but I genuinely</b><b>think it'd be massively rewarding</b><b>if they do. And if they actually pull</b><b>that off. But you just got to</b><b>be careful. I know that maybe</b><b>there will be something where you can buy</b><b>the whole battle pass in</b><b>one go. Yeah. You'll buy the</b><b>levels. That's also not the good. Yeah,</b><b>that's the only part</b><b>about that. You can do that.</b><b>Yeah, that would satisfy the whales, I</b><b>guess, which may be better</b><b>than trying to satisfy them</b><b>in another way. Yeah. All right. But all</b><b>right. The thing about whales is that</b><b>whales get attracted</b><b>to games. I have a lot of players. All</b><b>right. They want to</b><b>flaunt their money in front of</b><b>thousands of players, not 10 players.</b><b>Yeah. You do that by</b><b>having a player friendly model.</b><b>And the whales buy their battle pass. And</b><b>sadly, they'll have to</b><b>grind it out. But they'll buy</b><b>that battle pass every month. I can tell</b><b>you that much. Man, I think I hope that</b><b>that's the direction</b><b>they go. We'll have to see. I know we</b><b>missed that we didn't hit</b><b>all the topics today, but we'll</b><b>try to hit them. I know we said just a</b><b>little bit. I know we didn't talk about</b><b>the end of legends of</b><b>Runeterra, but that's really a hot topic</b><b>right now. Everyone's like</b><b>it's the end of legends of</b><b>return. Guys, it's not they're focusing</b><b>on PVE. There's a whole new</b><b>expansion coming out for the</b><b>PVE area and legends of Runeterra, the</b><b>path of champions. Short,</b><b>short take. It's not the end,</b><b>but stay tuned for opinions on next</b><b>episode. We didn't talk</b><b>about lore consolidation and</b><b>we didn't talk about. We only hit two</b><b>topics. We didn't talk about</b><b>Isurite games making a turn</b><b>based strategy game set in Runeterra. And</b><b>then I wanted to talk more</b><b>about player progression.</b><b>We talked about how the different</b><b>champions can how your different</b><b>characters can interact.</b><b>Like we're talking about the battle pass</b><b>that kind of carries</b><b>through on all your characters,</b><b>which I think is the right move. Agree.</b><b>What else kind of carries</b><b>through on all your characters?</b><b>Because I do think that's important. And</b><b>we missed a lot of the</b><b>beasts, which I'm again,</b><b>I'm going to link that beastiary down in</b><b>the description below. Oh, yeah.</b><b>Well, we'll get through some more beasts</b><b>the next time. Got whatever</b><b>we try to any topic on the</b><b>right. I'm a boy with a pivot guarantee.</b><b>Yeah, pretty much</b><b>only covered Bilgewater.</b><b>And we didn't even finish. But it's OK.</b><b>It's too good. So I hope</b><b>you enjoyed this episode,</b><b>but we will continue this conversation in</b><b>the next one right here</b><b>in the brazen hydropub</b><b>in Bilgewater. You can find me and Grove</b><b>on socials and YouTube.</b><b>And you find me at conquest</b><b>95 on Twitter. And to stay up to date on</b><b>the go ons on for this podcast</b><b>specifically, you can</b><b>follow us at the brazen Hydra on Twitter.</b><b>We can add us questions,</b><b>suggest topics or generally just</b><b>talk to us about Runeterra in general.</b><b>And you can also find</b><b>us the brazen Hydra.com.</b><b>Thanks for stopping by and</b><b>we'll see you in the next one.</b>