Dungeon Guides
Not THAT kind of dungeon... Or maybe it could be! As your guides, we seek to explore and chart the various aspects of arranging, preparing, and collaborating while enjoying what we believe is one of the most satisfying hobbies: tabletop gaming. We will explore the ins-and-outs from both the player and gamemaster's perspective, hoping to bring inspiration to any who grace us with the presence of their ears
Dungeon Guides
Episode 9 - Lions, Plague Rats, and Rabies. Oh My!
From the common cold to mummy rot, what are some of the ways you've seen diseases emerge within your gaming groups? Diseases can be an interesting way to introduce challenges and complications, and there are a number of ways that a GM can implement various afflictions. Wandering around murky swamps, dusty crypts, and wading through corpse after corpse in an extended dungeon crawl are bound to result in contact with some form of pestilence or another.