Not every RPG system is focused on combat, but D&D started out as a combat simulator. We discuss the way combat feels in 'today's' D&D and take a look at ways we want combat to work in our play. There is always a balancing act between crunchy, realistic mechanics and smooth gameplay that may not be so focused on long combat encounters or hefty calculation of modifiers.
Not every RPG system is focused on combat, but D&D started out as a combat simulator. We discuss the way combat feels in 'today's' D&D and take a look at ways we want combat to work in our play. There is always a balancing act between crunchy, realistic mechanics and smooth gameplay that may not be so focused on long combat encounters or hefty calculation of modifiers.