Dungeon Guides
Not THAT kind of dungeon... Or maybe it could be! As your guides, we seek to explore and chart the various aspects of arranging, preparing, and collaborating while enjoying what we believe is one of the most satisfying hobbies: tabletop gaming. We will explore the ins-and-outs from both the player and gamemaster's perspective, hoping to bring inspiration to any who grace us with the presence of their ears
Dungeon Guides
Episode 20 - To Inspiration and Beyond
Some times the gold loses its luster.. The gems cease to sparkle.. And Zach is subjected to yet another Conan reference. You can only buy what is available, and only sell to those who can afford it; there is a limit to the allure and utility of conventional "D&D" rewards like xp and gp's. What ways do you or your GM reward players beyond the typical coin and magic items? We take a look at a popular reward mechanic and offer suggestions on ways that a GM can provide interesting and useful "awards" for interacting with the world and playing their characters.