Dungeon Guides
Not THAT kind of dungeon... Or maybe it could be! As your guides, we seek to explore and chart the various aspects of arranging, preparing, and collaborating while enjoying what we believe is one of the most satisfying hobbies: tabletop gaming. We will explore the ins-and-outs from both the player and gamemaster's perspective, hoping to bring inspiration to any who grace us with the presence of their ears
Dungeon Guides
Episode 38 - I Didn't Ask How Big the Room Was
You're a wiz, kid! Only the best and brightest might be a candidate for wizardry, as being a mage is one of the greatest aspirations available to mortals. However often it is restricted or elusive, the pursuit of magic and knowledge is a fundamental goal and function of the other of what we consider to be the two "most classic" rpg classes. Strap your cap on, get your spellbook, and don't forget those suppository remedies.. You'll need them when you cross into the Abyss; everything is sorted out through the ass in that place.