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Unboxing the Terrors of Space: A Deep Dive into Mothership RPG Kickstarter

May 07, 2024 Iain Wilson / Ryan Mossbarger Season 1 Episode 66
Unboxing the Terrors of Space: A Deep Dive into Mothership RPG Kickstarter
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Unboxing the Terrors of Space: A Deep Dive into Mothership RPG Kickstarter
May 07, 2024 Season 1 Episode 66
Iain Wilson / Ryan Mossbarger

Get in touch with us!

Discover sci-fi horror as we unwrap the Mothership RPG Kickstarter rewards and share our candid reactions. Picture the tense corridors of "Alien" and the haunting void of "Dead Space" as we analyze the game's system, designed for hair-raising one-shot adventures. Our friend Ryan hops aboard for this interstellar discussion, comparing editions and debating the impact of components from GM screens to cardstock figures on your gameplay experience. We also delve into the community's response to the game's delays and additional costs, highlighting the patience-testing journey from pledge to play.

Navigating the oft-overlooked seas of shipping costs, we recount the tales of European backers grappling with exorbitant fees and the logistic loopholes that inflated delivery prices. 

Wrapping up with a look under the hood of Mothership RPG's gameplay, we discuss the stress mechanic's ability to ratchet up tension and the strategic decisions it imposes. The rulebook's approachability for rookies and richness for veterans receives its due praise, along with GM advice on creating an enthralling atmosphere. 

Contact us at:

EMAIL: roll.to.save.pod@gmail.com
TWITTER: @savepodcast
FACEBOOK: https://www.facebook.com/rolltosavepod
WEBSITE: https://rolltosave.blog

HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
VOICEOVER LADY: Keeley Wilson
BACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).
TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).

Show Notes Chapter Markers

Get in touch with us!

Discover sci-fi horror as we unwrap the Mothership RPG Kickstarter rewards and share our candid reactions. Picture the tense corridors of "Alien" and the haunting void of "Dead Space" as we analyze the game's system, designed for hair-raising one-shot adventures. Our friend Ryan hops aboard for this interstellar discussion, comparing editions and debating the impact of components from GM screens to cardstock figures on your gameplay experience. We also delve into the community's response to the game's delays and additional costs, highlighting the patience-testing journey from pledge to play.

Navigating the oft-overlooked seas of shipping costs, we recount the tales of European backers grappling with exorbitant fees and the logistic loopholes that inflated delivery prices. 

Wrapping up with a look under the hood of Mothership RPG's gameplay, we discuss the stress mechanic's ability to ratchet up tension and the strategic decisions it imposes. The rulebook's approachability for rookies and richness for veterans receives its due praise, along with GM advice on creating an enthralling atmosphere. 

Contact us at:

EMAIL: roll.to.save.pod@gmail.com
TWITTER: @savepodcast
FACEBOOK: https://www.facebook.com/rolltosavepod
WEBSITE: https://rolltosave.blog

HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
VOICEOVER LADY: Keeley Wilson
BACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).
TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).

Mothership RPG Kickstarter Review
Another good moan about shipping costs
Players' Book
Game Mechanics and GM Advice
Unconfirmed Contact Reports
Goodbye!