Giving Voice to Depression
Depression affects more than 375,000,000 worldwide. So, if you don't have it yourself, you know someone who does. Giving Voice to Depression was founded to start discussions that reduce stigma and promote understanding. We look at depression from many angles. Terry McGuire, a journalist with depression interviews a guest each week about their experience of depression. Some have episodes, others live with the mood disorder chronically. All share things that do and do not help their mental-health management. After the pre-produced/edited guest's story, Terry and cohost/licensed therapist Dr. Anita Sanz comment on the issues presented. The episodes are informative, hopeful and seldom depressing. It's time to shine some light on depression's darkness! Join us.
Giving Voice to Depression
291 Gaming and Mental Health
When mental health management tools are discussed, there's the often-mentioned A-List: meds, therapy, getting outside, exercise, meditation, etc.
But when we talk with our weekly guests about what works for them, the list is lond and personalized. It includes everything from creative projects like coloring to mood-lifting music, solo dancing, interacting with pets, caring for plants, watching funny movies and playing video games.
In today's 19-minute episode, we look at how gaming played a role in mental health during the pandemic, and how one gaming development team has intentionally brought mental health experts into their design process to "deliver positive mental health effects."
Related links:
BetterPlay Studios | Good Games, Good for You
How To Raise a Healthy Gamer
HG Coaching Resources + Tools (healthygamer.gg)
Video Games and Mental Health: Risk Factors and Benefits (psychcentral.com)